.. |
CodeGen
|
Support multiple destination operands on shader IR and shuffle predicates (#1964)
|
2021-01-28 10:59:47 +11:00 |
Decoders
|
Fix shader LOP3 predicate write condition (#1910)
|
2021-01-14 01:07:50 +01:00 |
Instructions
|
Support multiple destination operands on shader IR and shuffle predicates (#1964)
|
2021-01-28 10:59:47 +11:00 |
IntermediateRepresentation
|
Support multiple destination operands on shader IR and shuffle predicates (#1964)
|
2021-01-28 10:59:47 +11:00 |
StructuredIr
|
Support multiple destination operands on shader IR and shuffle predicates (#1964)
|
2021-01-28 10:59:47 +11:00 |
Translation
|
Support multiple destination operands on shader IR and shuffle predicates (#1964)
|
2021-01-28 10:59:47 +11:00 |
BufferDescriptor.cs
|
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
|
2021-01-17 17:08:06 -03:00 |
BufferUsageFlags.cs
|
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
|
2021-01-17 17:08:06 -03:00 |
IGpuAccessor.cs
|
Implement Force Early Z Register (#1755)
|
2020-12-02 00:13:27 +01:00 |
InputTopology.cs
|
Salieri: shader cache (#1701)
|
2020-11-13 00:15:34 +01:00 |
OutputTopology.cs
|
Support texture rectangle targets (non-normalized coords)
|
2020-01-09 02:13:00 +01:00 |
Ryujinx.Graphics.Shader.csproj
|
Add support for shader atomic min/max (S32) (#1948)
|
2021-01-26 17:38:33 +11:00 |
SamplerType.cs
|
Avoid sampler conflicts on bindless samplers with the same name (#1642)
|
2020-10-28 21:20:43 +01:00 |
ShaderProgram.cs
|
Salieri: shader cache (#1701)
|
2020-11-13 00:15:34 +01:00 |
ShaderProgramInfo.cs
|
Salieri: shader cache (#1701)
|
2020-11-13 00:15:34 +01:00 |
ShaderStage.cs
|
Salieri: shader cache (#1701)
|
2020-11-13 00:15:34 +01:00 |
TextureDescriptor.cs
|
Salieri: shader cache (#1701)
|
2020-11-13 00:15:34 +01:00 |
TextureFormat.cs
|
Implement SULD shader instruction (#1117)
|
2020-04-22 09:35:28 +10:00 |
TextureUsageFlags.cs
|
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (#1657)
|
2020-11-02 16:53:23 -03:00 |