Ryujinx/Ryujinx.HLE
Thog c464e1ec52
Stub the application copyright framebuffer api (#921)
* Stub the application copyright framebuffer api

As we currently don't support multi layers on vi/nvnflinger, this PR
implement a stub of this API.

* Address Cyuubi's comments

* Add IPC checks and comments for future reversing

Co-authored-by: Ac_K <Acoustik666@gmail.com>

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2020-02-12 00:07:13 +01:00
..
Exceptions System firmware installer (#791) 2020-01-12 03:10:55 +01:00
FileSystem Fix inconsistencies with UserId (#906) 2020-02-02 14:24:17 +11:00
HOS Stub the application copyright framebuffer api (#921) 2020-02-12 00:07:13 +01:00
Input Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
Loaders Add 32 bits support to HleProcessDebugger (#859) 2020-01-12 12:06:26 +01:00
Utilities .NET Core 3.0 is here! (#784) 2019-10-31 19:09:03 +01:00
DeviceMemory.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Render Profiler in GUI (#854) 2020-02-06 11:25:47 +00:00
Ryujinx.HLE.csproj Render Profiler in GUI (#854) 2020-02-06 11:25:47 +00:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 (#429) 2018-09-25 19:59:29 -03:00
Switch.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00