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* amadeus: Allow OOB read of GC-ADPCM coefficients Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge" * amadeus: Fix wrong variable usage in delay effect We should transform the delay line values, not the input. * amadeus: Update GroupedBiquadFilterCommand documentation * amadeus: Simplify PoolMapper alignment checks * amadeus: Update Surround delay effect matrix to REV11 * amadeus: Add drop parameter support and use 32 bits integers for estimate time Also implement accurate ExecuteAudioRendererRendering stub. * Address gdkchan's comments * Address gdkchan's other comments * Address gdkchan's comment
51 lines
No EOL
1.7 KiB
C#
51 lines
No EOL
1.7 KiB
C#
using Ryujinx.Audio.Renderer.Dsp.State;
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using Ryujinx.Audio.Renderer.Parameter;
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using System;
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namespace Ryujinx.Audio.Renderer.Dsp.Command
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{
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public class BiquadFilterCommand : ICommand
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{
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public bool Enabled { get; set; }
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public int NodeId { get; }
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public CommandType CommandType => CommandType.BiquadFilter;
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public uint EstimatedProcessingTime { get; set; }
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public Memory<BiquadFilterState> BiquadFilterState { get; }
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public int InputBufferIndex { get; }
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public int OutputBufferIndex { get; }
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public bool NeedInitialization { get; }
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private BiquadFilterParameter _parameter;
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public BiquadFilterCommand(int baseIndex, ref BiquadFilterParameter filter, Memory<BiquadFilterState> biquadFilterStateMemory, int inputBufferOffset, int outputBufferOffset, bool needInitialization, int nodeId)
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{
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_parameter = filter;
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BiquadFilterState = biquadFilterStateMemory;
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InputBufferIndex = baseIndex + inputBufferOffset;
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OutputBufferIndex = baseIndex + outputBufferOffset;
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NeedInitialization = needInitialization;
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Enabled = true;
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NodeId = nodeId;
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}
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public void Process(CommandList context)
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{
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ref BiquadFilterState state = ref BiquadFilterState.Span[0];
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ReadOnlySpan<float> inputBuffer = context.GetBuffer(InputBufferIndex);
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Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex);
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if (NeedInitialization)
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{
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state = new BiquadFilterState();
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}
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BiquadFilterHelper.ProcessBiquadFilter(ref _parameter, ref state, outputBuffer, inputBuffer, context.SampleCount);
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}
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}
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} |