mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-20 15:48:43 +02:00
* Haydn: Part 1 Based on my reverse of audio 11.0.0. As always, core implementation under LGPLv3 for the same reasons as for Amadeus. This place the bases of a more flexible audio system while making audout & audin accurate. This have the following improvements: - Complete reimplementation of audout and audin. - Audin currently only have a dummy backend. - Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL). - Audio Renderer now can output to 5.1 devices when supported. - Audio Renderer init its backend on demand instead of keeping two up all the time. - All backends implementation are now in their own project. - Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this. As a note, games having issues with OpenAL haven't improved and will not because of OpenAL design (stopping when buffers finish playing causing possible audio "pops" when buffers are very small). * Update for latest hexkyz's edits on Switchbrew * audren: Rollback channel configuration changes * Address gdkchan's comments * Fix typo in OpenAL backend driver * Address last comments * Fix a nit * Address gdkchan's comments
644 lines
30 KiB
C#
644 lines
30 KiB
C#
// This source file is generated by nclang PInvokeGenerator.
|
|
using System;
|
|
using System.Runtime.InteropServices;
|
|
using delegate0 = SoundIOSharp.Delegates.delegate0;
|
|
using delegate1 = SoundIOSharp.Delegates.delegate1;
|
|
using delegate2 = SoundIOSharp.Delegates.delegate2;
|
|
using delegate3 = SoundIOSharp.Delegates.delegate3;
|
|
using delegate4 = SoundIOSharp.Delegates.delegate4;
|
|
using delegate5 = SoundIOSharp.Delegates.delegate5;
|
|
using delegate6 = SoundIOSharp.Delegates.delegate6;
|
|
using delegate7 = SoundIOSharp.Delegates.delegate7;
|
|
using delegate8 = SoundIOSharp.Delegates.delegate8;
|
|
using delegate9 = SoundIOSharp.Delegates.delegate9;
|
|
|
|
namespace SoundIOSharp
|
|
{
|
|
enum SoundIoError // soundio.h (72, 6)
|
|
{
|
|
SoundIoErrorNone = 0,
|
|
SoundIoErrorNoMem = 1,
|
|
SoundIoErrorInitAudioBackend = 2,
|
|
SoundIoErrorSystemResources = 3,
|
|
SoundIoErrorOpeningDevice = 4,
|
|
SoundIoErrorNoSuchDevice = 5,
|
|
SoundIoErrorInvalid = 6,
|
|
SoundIoErrorBackendUnavailable = 7,
|
|
SoundIoErrorStreaming = 8,
|
|
SoundIoErrorIncompatibleDevice = 9,
|
|
SoundIoErrorNoSuchClient = 10,
|
|
SoundIoErrorIncompatibleBackend = 11,
|
|
SoundIoErrorBackendDisconnected = 12,
|
|
SoundIoErrorInterrupted = 13,
|
|
SoundIoErrorUnderflow = 14,
|
|
SoundIoErrorEncodingString = 15,
|
|
}
|
|
|
|
enum SoundIoChannelId // soundio.h (106, 6)
|
|
{
|
|
SoundIoChannelIdInvalid = 0,
|
|
SoundIoChannelIdFrontLeft = 1,
|
|
SoundIoChannelIdFrontRight = 2,
|
|
SoundIoChannelIdFrontCenter = 3,
|
|
SoundIoChannelIdLfe = 4,
|
|
SoundIoChannelIdBackLeft = 5,
|
|
SoundIoChannelIdBackRight = 6,
|
|
SoundIoChannelIdFrontLeftCenter = 7,
|
|
SoundIoChannelIdFrontRightCenter = 8,
|
|
SoundIoChannelIdBackCenter = 9,
|
|
SoundIoChannelIdSideLeft = 10,
|
|
SoundIoChannelIdSideRight = 11,
|
|
SoundIoChannelIdTopCenter = 12,
|
|
SoundIoChannelIdTopFrontLeft = 13,
|
|
SoundIoChannelIdTopFrontCenter = 14,
|
|
SoundIoChannelIdTopFrontRight = 15,
|
|
SoundIoChannelIdTopBackLeft = 16,
|
|
SoundIoChannelIdTopBackCenter = 17,
|
|
SoundIoChannelIdTopBackRight = 18,
|
|
SoundIoChannelIdBackLeftCenter = 19,
|
|
SoundIoChannelIdBackRightCenter = 20,
|
|
SoundIoChannelIdFrontLeftWide = 21,
|
|
SoundIoChannelIdFrontRightWide = 22,
|
|
SoundIoChannelIdFrontLeftHigh = 23,
|
|
SoundIoChannelIdFrontCenterHigh = 24,
|
|
SoundIoChannelIdFrontRightHigh = 25,
|
|
SoundIoChannelIdTopFrontLeftCenter = 26,
|
|
SoundIoChannelIdTopFrontRightCenter = 27,
|
|
SoundIoChannelIdTopSideLeft = 28,
|
|
SoundIoChannelIdTopSideRight = 29,
|
|
SoundIoChannelIdLeftLfe = 30,
|
|
SoundIoChannelIdRightLfe = 31,
|
|
SoundIoChannelIdLfe2 = 32,
|
|
SoundIoChannelIdBottomCenter = 33,
|
|
SoundIoChannelIdBottomLeftCenter = 34,
|
|
SoundIoChannelIdBottomRightCenter = 35,
|
|
SoundIoChannelIdMsMid = 36,
|
|
SoundIoChannelIdMsSide = 37,
|
|
SoundIoChannelIdAmbisonicW = 38,
|
|
SoundIoChannelIdAmbisonicX = 39,
|
|
SoundIoChannelIdAmbisonicY = 40,
|
|
SoundIoChannelIdAmbisonicZ = 41,
|
|
SoundIoChannelIdXyX = 42,
|
|
SoundIoChannelIdXyY = 43,
|
|
SoundIoChannelIdHeadphonesLeft = 44,
|
|
SoundIoChannelIdHeadphonesRight = 45,
|
|
SoundIoChannelIdClickTrack = 46,
|
|
SoundIoChannelIdForeignLanguage = 47,
|
|
SoundIoChannelIdHearingImpaired = 48,
|
|
SoundIoChannelIdNarration = 49,
|
|
SoundIoChannelIdHaptic = 50,
|
|
SoundIoChannelIdDialogCentricMix = 51,
|
|
SoundIoChannelIdAux = 52,
|
|
SoundIoChannelIdAux0 = 53,
|
|
SoundIoChannelIdAux1 = 54,
|
|
SoundIoChannelIdAux2 = 55,
|
|
SoundIoChannelIdAux3 = 56,
|
|
SoundIoChannelIdAux4 = 57,
|
|
SoundIoChannelIdAux5 = 58,
|
|
SoundIoChannelIdAux6 = 59,
|
|
SoundIoChannelIdAux7 = 60,
|
|
SoundIoChannelIdAux8 = 61,
|
|
SoundIoChannelIdAux9 = 62,
|
|
SoundIoChannelIdAux10 = 63,
|
|
SoundIoChannelIdAux11 = 64,
|
|
SoundIoChannelIdAux12 = 65,
|
|
SoundIoChannelIdAux13 = 66,
|
|
SoundIoChannelIdAux14 = 67,
|
|
SoundIoChannelIdAux15 = 68,
|
|
}
|
|
|
|
enum SoundIoChannelLayoutId // soundio.h (189, 6)
|
|
{
|
|
SoundIoChannelLayoutIdMono = 0,
|
|
SoundIoChannelLayoutIdStereo = 1,
|
|
SoundIoChannelLayoutId2Point1 = 2,
|
|
SoundIoChannelLayoutId3Point0 = 3,
|
|
SoundIoChannelLayoutId3Point0Back = 4,
|
|
SoundIoChannelLayoutId3Point1 = 5,
|
|
SoundIoChannelLayoutId4Point0 = 6,
|
|
SoundIoChannelLayoutIdQuad = 7,
|
|
SoundIoChannelLayoutIdQuadSide = 8,
|
|
SoundIoChannelLayoutId4Point1 = 9,
|
|
SoundIoChannelLayoutId5Point0Back = 10,
|
|
SoundIoChannelLayoutId5Point0Side = 11,
|
|
SoundIoChannelLayoutId5Point1 = 12,
|
|
SoundIoChannelLayoutId5Point1Back = 13,
|
|
SoundIoChannelLayoutId6Point0Side = 14,
|
|
SoundIoChannelLayoutId6Point0Front = 15,
|
|
SoundIoChannelLayoutIdHexagonal = 16,
|
|
SoundIoChannelLayoutId6Point1 = 17,
|
|
SoundIoChannelLayoutId6Point1Back = 18,
|
|
SoundIoChannelLayoutId6Point1Front = 19,
|
|
SoundIoChannelLayoutId7Point0 = 20,
|
|
SoundIoChannelLayoutId7Point0Front = 21,
|
|
SoundIoChannelLayoutId7Point1 = 22,
|
|
SoundIoChannelLayoutId7Point1Wide = 23,
|
|
SoundIoChannelLayoutId7Point1WideBack = 24,
|
|
SoundIoChannelLayoutIdOctagonal = 25,
|
|
}
|
|
|
|
enum SoundIoBackend // soundio.h (218, 6)
|
|
{
|
|
SoundIoBackendNone = 0,
|
|
SoundIoBackendJack = 1,
|
|
SoundIoBackendPulseAudio = 2,
|
|
SoundIoBackendAlsa = 3,
|
|
SoundIoBackendCoreAudio = 4,
|
|
SoundIoBackendWasapi = 5,
|
|
SoundIoBackendDummy = 6,
|
|
}
|
|
|
|
enum SoundIoDeviceAim // soundio.h (228, 6)
|
|
{
|
|
SoundIoDeviceAimInput = 0,
|
|
SoundIoDeviceAimOutput = 1,
|
|
}
|
|
|
|
enum SoundIoFormat // soundio.h (235, 6)
|
|
{
|
|
SoundIoFormatInvalid = 0,
|
|
SoundIoFormatS8 = 1,
|
|
SoundIoFormatU8 = 2,
|
|
SoundIoFormatS16LE = 3,
|
|
SoundIoFormatS16BE = 4,
|
|
SoundIoFormatU16LE = 5,
|
|
SoundIoFormatU16BE = 6,
|
|
SoundIoFormatS24LE = 7,
|
|
SoundIoFormatS24BE = 8,
|
|
SoundIoFormatU24LE = 9,
|
|
SoundIoFormatU24BE = 10,
|
|
SoundIoFormatS32LE = 11,
|
|
SoundIoFormatS32BE = 12,
|
|
SoundIoFormatU32LE = 13,
|
|
SoundIoFormatU32BE = 14,
|
|
SoundIoFormatFloat32LE = 15,
|
|
SoundIoFormatFloat32BE = 16,
|
|
SoundIoFormatFloat64LE = 17,
|
|
SoundIoFormatFloat64BE = 18,
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIoChannelLayout // soundio.h (306, 8)
|
|
{
|
|
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
|
public int @channel_count;
|
|
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 24)]
|
|
[CTypeDetails("ConstArrayOf<SoundIoChannelId>")] public SoundIoChannelId[] @channels;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIoSampleRateRange // soundio.h (313, 8)
|
|
{
|
|
public int @min;
|
|
public int @max;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIoChannelArea // soundio.h (319, 8)
|
|
{
|
|
[CTypeDetails("Pointer<byte>")] public System.IntPtr @ptr;
|
|
public int @step;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIo // soundio.h (328, 8)
|
|
{
|
|
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
|
[CTypeDetails("Pointer<void (SoundIo *)>")] public delegate0 @on_devices_change;
|
|
[CTypeDetails("Pointer<void (SoundIo *, int)>")] public delegate1 @on_backend_disconnect;
|
|
[CTypeDetails("Pointer<void (SoundIo *)>")] public Delegates.delegate0 @on_events_signal;
|
|
public SoundIoBackend @current_backend;
|
|
[CTypeDetails("Pointer<byte>")] public System.IntPtr @app_name;
|
|
[CTypeDetails("Pointer<void ()>")] public delegate2 @emit_rtprio_warning;
|
|
[CTypeDetails("Pointer<void (const char *)>")] public delegate3 @jack_info_callback;
|
|
[CTypeDetails("Pointer<void (const char *)>")] public Delegates.delegate3 @jack_error_callback;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIoDevice // soundio.h (387, 8)
|
|
{
|
|
[CTypeDetails("Pointer<SoundIo>")] public System.IntPtr @soundio;
|
|
[CTypeDetails("Pointer<byte>")] public System.IntPtr @id;
|
|
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
|
public SoundIoDeviceAim @aim;
|
|
[CTypeDetails("Pointer<SoundIoChannelLayout>")] public System.IntPtr @layouts;
|
|
public int @layout_count;
|
|
public SoundIoChannelLayout @current_layout;
|
|
[CTypeDetails("Pointer<SoundIoFormat>")] public System.IntPtr @formats;
|
|
public int @format_count;
|
|
public SoundIoFormat @current_format;
|
|
[CTypeDetails("Pointer<SoundIoSampleRateRange>")] public System.IntPtr @sample_rates;
|
|
public int @sample_rate_count;
|
|
public int @sample_rate_current;
|
|
public double @software_latency_min;
|
|
public double @software_latency_max;
|
|
public double @software_latency_current;
|
|
public bool @is_raw;
|
|
public int @ref_count;
|
|
public int @probe_error;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIoOutStream // soundio.h (497, 8)
|
|
{
|
|
[CTypeDetails("Pointer<SoundIoDevice>")] public System.IntPtr @device;
|
|
public SoundIoFormat @format;
|
|
public int @sample_rate;
|
|
public SoundIoChannelLayout @layout;
|
|
public double @software_latency;
|
|
public float @volume;
|
|
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
|
[CTypeDetails("Pointer<void (SoundIoOutStream *, int, int)>")] public delegate4 @write_callback;
|
|
[CTypeDetails("Pointer<void (SoundIoOutStream *)>")] public delegate5 @underflow_callback;
|
|
[CTypeDetails("Pointer<void (SoundIoOutStream *, int)>")] public delegate6 @error_callback;
|
|
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
|
public bool @non_terminal_hint;
|
|
public int @bytes_per_frame;
|
|
public int @bytes_per_sample;
|
|
public int @layout_error;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIoInStream // soundio.h (600, 8)
|
|
{
|
|
[CTypeDetails("Pointer<SoundIoDevice>")] public System.IntPtr @device;
|
|
public SoundIoFormat @format;
|
|
public int @sample_rate;
|
|
public SoundIoChannelLayout @layout;
|
|
public double @software_latency;
|
|
[CTypeDetails("Pointer<void>")] public System.IntPtr @userdata;
|
|
[CTypeDetails("Pointer<void (SoundIoInStream *, int, int)>")] public delegate7 @read_callback;
|
|
[CTypeDetails("Pointer<void (SoundIoInStream *)>")] public delegate8 @overflow_callback;
|
|
[CTypeDetails("Pointer<void (SoundIoInStream *, int)>")] public delegate9 @error_callback;
|
|
[CTypeDetails("Pointer<byte>")] public System.IntPtr @name;
|
|
public bool @non_terminal_hint;
|
|
public int @bytes_per_frame;
|
|
public int @bytes_per_sample;
|
|
public int @layout_error;
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Sequential)]
|
|
struct SoundIoRingBuffer // soundio.h (1170, 8)
|
|
{
|
|
}
|
|
|
|
partial class Natives
|
|
{
|
|
const string LibraryName = "libsoundio";
|
|
// function soundio_version_string - soundio.h (682, 28)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_version_string();
|
|
|
|
// function soundio_version_major - soundio.h (684, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_version_major();
|
|
|
|
// function soundio_version_minor - soundio.h (686, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_version_minor();
|
|
|
|
// function soundio_version_patch - soundio.h (688, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_version_patch();
|
|
|
|
// function soundio_create - soundio.h (694, 32)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_create();
|
|
|
|
// function soundio_destroy - soundio.h (695, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_destroy([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_connect - soundio.h (705, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_connect([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_connect_backend - soundio.h (717, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_connect_backend([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, SoundIoBackend @backend);
|
|
|
|
// function soundio_disconnect - soundio.h (718, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_disconnect([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_strerror - soundio.h (721, 28)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_strerror(int @error);
|
|
|
|
// function soundio_backend_name - soundio.h (723, 28)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_backend_name(SoundIoBackend @backend);
|
|
|
|
// function soundio_backend_count - soundio.h (726, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_backend_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_get_backend - soundio.h (729, 36)
|
|
[DllImport(LibraryName)]
|
|
internal static extern SoundIoBackend soundio_get_backend([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
|
|
|
// function soundio_have_backend - soundio.h (732, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern bool soundio_have_backend(SoundIoBackend @backend);
|
|
|
|
// function soundio_flush_events - soundio.h (756, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_flush_events([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_wait_events - soundio.h (760, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_wait_events([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_wakeup - soundio.h (763, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_wakeup([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_force_device_scan - soundio.h (780, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_force_device_scan([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_channel_layout_equal - soundio.h (787, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern bool soundio_channel_layout_equal([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @a, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @b);
|
|
|
|
// function soundio_get_channel_name - soundio.h (791, 28)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_get_channel_name(SoundIoChannelId @id);
|
|
|
|
// function soundio_parse_channel_id - soundio.h (795, 38)
|
|
[DllImport(LibraryName)]
|
|
internal static extern SoundIoChannelId soundio_parse_channel_id([CTypeDetails("Pointer<byte>")]System.IntPtr @str, int @str_len);
|
|
|
|
// function soundio_channel_layout_builtin_count - soundio.h (798, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_channel_layout_builtin_count();
|
|
|
|
// function soundio_channel_layout_get_builtin - soundio.h (803, 51)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_channel_layout_get_builtin(int @index);
|
|
|
|
// function soundio_channel_layout_get_default - soundio.h (806, 51)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_channel_layout_get_default(int @channel_count);
|
|
|
|
// function soundio_channel_layout_find_channel - soundio.h (809, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_channel_layout_find_channel([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout, SoundIoChannelId @channel);
|
|
|
|
// function soundio_channel_layout_detect_builtin - soundio.h (814, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern bool soundio_channel_layout_detect_builtin([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
|
|
|
|
// function soundio_best_matching_channel_layout - soundio.h (819, 51)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_best_matching_channel_layout([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @preferred_layouts, int @preferred_layout_count, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @available_layouts, int @available_layout_count);
|
|
|
|
// function soundio_sort_channel_layouts - soundio.h (824, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_sort_channel_layouts([CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layouts, int @layout_count);
|
|
|
|
// function soundio_get_bytes_per_sample - soundio.h (830, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_get_bytes_per_sample(SoundIoFormat @format);
|
|
|
|
// function soundio_get_bytes_per_frame - soundio.h (833, 19)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_get_bytes_per_frame(SoundIoFormat @format, int @channel_count);
|
|
|
|
// function soundio_get_bytes_per_second - soundio.h (838, 19)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_get_bytes_per_second(SoundIoFormat @format, int @channel_count, int @sample_rate);
|
|
|
|
// function soundio_format_string - soundio.h (845, 29)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_format_string(SoundIoFormat @format);
|
|
|
|
// function soundio_input_device_count - soundio.h (861, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_input_device_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_output_device_count - soundio.h (864, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_output_device_count([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_get_input_device - soundio.h (870, 38)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_get_input_device([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
|
|
|
// function soundio_get_output_device - soundio.h (875, 38)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_get_output_device([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @index);
|
|
|
|
// function soundio_default_input_device_index - soundio.h (880, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_default_input_device_index([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_default_output_device_index - soundio.h (885, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_default_output_device_index([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio);
|
|
|
|
// function soundio_device_ref - soundio.h (888, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_device_ref([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
|
|
|
// function soundio_device_unref - soundio.h (891, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_device_unref([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
|
|
|
// function soundio_device_equal - soundio.h (895, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern bool soundio_device_equal([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @a, [CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @b);
|
|
|
|
// function soundio_device_sort_channel_layouts - soundio.h (900, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_device_sort_channel_layouts([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
|
|
|
// function soundio_device_supports_format - soundio.h (904, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern bool soundio_device_supports_format([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, SoundIoFormat @format);
|
|
|
|
// function soundio_device_supports_layout - soundio.h (909, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern bool soundio_device_supports_layout([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, [CTypeDetails("Pointer<SoundIoChannelLayout>")]System.IntPtr @layout);
|
|
|
|
// function soundio_device_supports_sample_rate - soundio.h (914, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern bool soundio_device_supports_sample_rate([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
|
|
|
|
// function soundio_device_nearest_sample_rate - soundio.h (919, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_device_nearest_sample_rate([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device, int @sample_rate);
|
|
|
|
// function soundio_outstream_create - soundio.h (929, 41)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_outstream_create([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
|
|
|
// function soundio_outstream_destroy - soundio.h (931, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_outstream_destroy([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
|
|
|
// function soundio_outstream_open - soundio.h (954, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_open([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
|
|
|
// function soundio_outstream_start - soundio.h (965, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_start([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
|
|
|
// function soundio_outstream_begin_write - soundio.h (997, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_begin_write([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails("Pointer<int>")]System.IntPtr @frame_count);
|
|
|
|
// function soundio_outstream_end_write - soundio.h (1009, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_end_write([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
|
|
|
// function soundio_outstream_clear_buffer - soundio.h (1024, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_clear_buffer([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream);
|
|
|
|
// function soundio_outstream_pause - soundio.h (1045, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_pause([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, bool @pause);
|
|
|
|
// function soundio_outstream_get_latency - soundio.h (1058, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_get_latency([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, [CTypeDetails("Pointer<double>")]System.IntPtr @out_latency);
|
|
|
|
// function soundio_outstream_set_volume - soundio.h (1061, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_outstream_set_volume([CTypeDetails("Pointer<SoundIoOutStream>")]System.IntPtr @outstream, double @volume);
|
|
|
|
// function soundio_instream_create - soundio.h (1071, 40)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_instream_create([CTypeDetails("Pointer<SoundIoDevice>")]System.IntPtr @device);
|
|
|
|
// function soundio_instream_destroy - soundio.h (1073, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_instream_destroy([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
|
|
|
// function soundio_instream_open - soundio.h (1093, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_instream_open([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
|
|
|
// function soundio_instream_start - soundio.h (1102, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_instream_start([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
|
|
|
// function soundio_instream_begin_read - soundio.h (1133, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_instream_begin_read([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails("Pointer<System.IntPtr>")]System.IntPtr @areas, [CTypeDetails("Pointer<int>")]System.IntPtr @frame_count);
|
|
|
|
// function soundio_instream_end_read - soundio.h (1143, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_instream_end_read([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream);
|
|
|
|
// function soundio_instream_pause - soundio.h (1156, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_instream_pause([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, bool @pause);
|
|
|
|
// function soundio_instream_get_latency - soundio.h (1166, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_instream_get_latency([CTypeDetails("Pointer<SoundIoInStream>")]System.IntPtr @instream, [CTypeDetails("Pointer<double>")]System.IntPtr @out_latency);
|
|
|
|
// function soundio_ring_buffer_create - soundio.h (1181, 42)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_ring_buffer_create([CTypeDetails("Pointer<SoundIo>")]System.IntPtr @soundio, int @requested_capacity);
|
|
|
|
// function soundio_ring_buffer_destroy - soundio.h (1182, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_ring_buffer_destroy([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
|
|
|
// function soundio_ring_buffer_capacity - soundio.h (1186, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_ring_buffer_capacity([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
|
|
|
// function soundio_ring_buffer_write_ptr - soundio.h (1189, 22)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_ring_buffer_write_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
|
|
|
// function soundio_ring_buffer_advance_write_ptr - soundio.h (1191, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_ring_buffer_advance_write_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
|
|
|
|
// function soundio_ring_buffer_read_ptr - soundio.h (1194, 22)
|
|
[DllImport(LibraryName)]
|
|
internal static extern System.IntPtr soundio_ring_buffer_read_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
|
|
|
// function soundio_ring_buffer_advance_read_ptr - soundio.h (1196, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_ring_buffer_advance_read_ptr([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer, int @count);
|
|
|
|
// function soundio_ring_buffer_fill_count - soundio.h (1199, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_ring_buffer_fill_count([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
|
|
|
// function soundio_ring_buffer_free_count - soundio.h (1202, 20)
|
|
[DllImport(LibraryName)]
|
|
internal static extern int soundio_ring_buffer_free_count([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
|
|
|
// function soundio_ring_buffer_clear - soundio.h (1205, 21)
|
|
[DllImport(LibraryName)]
|
|
internal static extern void soundio_ring_buffer_clear([CTypeDetails("Pointer<SoundIoRingBuffer>")]System.IntPtr @ring_buffer);
|
|
|
|
}
|
|
|
|
class Delegates
|
|
{
|
|
public delegate void delegate0(System.IntPtr p0);
|
|
public delegate void delegate1(System.IntPtr p0, int p1);
|
|
public delegate void delegate2();
|
|
public delegate void delegate3(System.IntPtr p0);
|
|
public delegate void delegate4(System.IntPtr p0, int p1, int p2);
|
|
public delegate void delegate5(System.IntPtr p0);
|
|
public delegate void delegate6(System.IntPtr p0, int p1);
|
|
public delegate void delegate7(System.IntPtr p0, int p1, int p2);
|
|
public delegate void delegate8(System.IntPtr p0);
|
|
public delegate void delegate9(System.IntPtr p0, int p1);
|
|
}
|
|
|
|
public struct Pointer<T>
|
|
{
|
|
public IntPtr Handle;
|
|
public static implicit operator IntPtr(Pointer<T> value) { return value.Handle; }
|
|
public static implicit operator Pointer<T>(IntPtr value) { return new Pointer<T>(value); }
|
|
|
|
public Pointer(IntPtr handle)
|
|
{
|
|
Handle = handle;
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
return obj is Pointer<T> && this == (Pointer<T>)obj;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return (int)Handle;
|
|
}
|
|
|
|
public static bool operator ==(Pointer<T> p1, Pointer<T> p2)
|
|
{
|
|
return p1.Handle == p2.Handle;
|
|
}
|
|
|
|
public static bool operator !=(Pointer<T> p1, Pointer<T> p2)
|
|
{
|
|
return p1.Handle != p2.Handle;
|
|
}
|
|
}
|
|
public struct ArrayOf<T> { }
|
|
public struct ConstArrayOf<T> { }
|
|
public class CTypeDetailsAttribute : Attribute
|
|
{
|
|
public CTypeDetailsAttribute(string value)
|
|
{
|
|
Value = value;
|
|
}
|
|
|
|
public string Value { get; set; }
|
|
}
|
|
|
|
}
|