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* Include reference to start.sh to be bundled * Add start.sh * Fix silly mistake I made on windows-x64 * ... I cannot read properly * Make same changes for avalonia csproj * Remove notice from start.sh Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx/Ryujinx.csproj Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx.Ava/Ryujinx.Ava.csproj Co-authored-by: Mary-nyan <thog@protonmail.com> * Update distribution/linux/start.sh Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update distribution/linux/start.sh Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/Ryujinx.Ava.csproj Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.csproj * Update Ryujinx.Ava.csproj * Rename start.sh to Ryujinx.sh * Update Ryujinx.csproj * Update Ryujinx.Ava.csproj * Update Ryujinx.Ava.csproj * Update Ryujinx.Ava/Ryujinx.Ava.csproj Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Add `GDK_BACKEND` variable * Update Ryujinx.Ava.csproj * Update Program.cs * Update Program.cs * Update Ryujinx.sh * Update Program.cs * linux: Register mime types on launch * Add DOTNET_EnableAlternateStackCheck=1 to desktop file * linux: Add exclusion for RegisterMimeTypes for flathub builds * Update logo path * Cleanup Ryujinx.sh * Fix typo in ReleaseInformation * gha: Fix permissions for linux release binaries * ava: Rename output assembly to Ryujinx * Update mime database after installing new types Wait until logging is available before registering mime types * Copy mime types to output directory Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
1543 lines
No EOL
52 KiB
C#
1543 lines
No EOL
52 KiB
C#
using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Media;
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using Avalonia.Threading;
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using DynamicData;
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using DynamicData.Binding;
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using LibHac.Fs;
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using LibHac.FsSystem;
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using LibHac.Ncm;
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using Ryujinx.Ava.Common;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Input;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Modules;
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using Ryujinx.Ui.App.Common;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Path = System.IO.Path;
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using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
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namespace Ryujinx.Ava.UI.ViewModels
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{
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internal class MainWindowViewModel : BaseModel
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{
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private const int HotKeyPressDelayMs = 500;
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private readonly MainWindow _owner;
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private ObservableCollection<ApplicationData> _applications;
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private string _aspectStatusText;
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private string _loadHeading;
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private string _cacheLoadStatus;
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private string _searchText;
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private Timer _searchTimer;
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private string _dockedStatusText;
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private string _fifoStatusText;
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private string _gameStatusText;
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private string _volumeStatusText;
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private string _gpuStatusText;
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private bool _isAmiiboRequested;
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private bool _isGameRunning;
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private bool _isLoading;
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private int _progressMaximum;
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private int _progressValue;
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private long _lastFullscreenToggle = Environment.TickCount64;
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private bool _showLoadProgress;
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private bool _showMenuAndStatusBar = true;
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private bool _showStatusSeparator;
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private Brush _progressBarForegroundColor;
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private Brush _progressBarBackgroundColor;
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private Brush _vsyncColor;
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private byte[] _selectedIcon;
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private bool _isAppletMenuActive;
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private int _statusBarProgressMaximum;
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private int _statusBarProgressValue;
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private bool _isPaused;
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private bool _showContent = true;
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private bool _isLoadingIndeterminate = true;
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private bool _showAll;
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private string _lastScannedAmiiboId;
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private ReadOnlyObservableCollection<ApplicationData> _appsObservableList;
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public ApplicationLibrary ApplicationLibrary => _owner.ApplicationLibrary;
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public string TitleName { get; internal set; }
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public MainWindowViewModel(MainWindow owner) : this()
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{
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_owner = owner;
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}
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public MainWindowViewModel()
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{
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Applications = new ObservableCollection<ApplicationData>();
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Applications.ToObservableChangeSet()
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.Filter(Filter)
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.Sort(GetComparer())
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.Bind(out _appsObservableList).AsObservableList();
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if (Program.PreviewerDetached)
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{
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LoadConfigurableHotKeys();
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Volume = ConfigurationState.Instance.System.AudioVolume;
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}
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}
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public void Initialize()
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{
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ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
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ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
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}
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public string SearchText
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{
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get => _searchText;
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set
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{
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_searchText = value;
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_searchTimer?.Dispose();
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_searchTimer = new Timer(TimerCallback, null, 1000, 0);
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}
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}
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private void TimerCallback(object obj)
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{
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RefreshView();
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_searchTimer.Dispose();
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_searchTimer = null;
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}
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public ReadOnlyObservableCollection<ApplicationData> AppsObservableList
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{
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get => _appsObservableList;
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set
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{
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_appsObservableList = value;
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OnPropertyChanged();
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}
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}
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public bool IsPaused
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{
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get => _isPaused;
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set
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{
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_isPaused = value;
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OnPropertyChanged();
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}
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}
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public bool EnableNonGameRunningControls => !IsGameRunning;
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public bool ShowFirmwareStatus => !ShowLoadProgress;
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public bool IsGameRunning
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{
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get => _isGameRunning;
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set
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{
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_isGameRunning = value;
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if (!value)
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{
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ShowMenuAndStatusBar = false;
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}
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OnPropertyChanged();
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OnPropertyChanged(nameof(EnableNonGameRunningControls));
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OnPropertyChanged(nameof(ShowFirmwareStatus));
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}
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}
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public bool IsAmiiboRequested
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{
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get => _isAmiiboRequested && _isGameRunning;
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set
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{
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_isAmiiboRequested = value;
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OnPropertyChanged();
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}
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}
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public bool ShowLoadProgress
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{
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get => _showLoadProgress;
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set
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{
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_showLoadProgress = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(ShowFirmwareStatus));
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}
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}
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public string GameStatusText
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{
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get => _gameStatusText;
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set
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{
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_gameStatusText = value;
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OnPropertyChanged();
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}
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}
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private string _showUikey = "F4";
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private string _pauseKey = "F5";
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private string _screenshotkey = "F8";
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private float _volume;
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private string _backendText;
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public ApplicationData SelectedApplication
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{
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get
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{
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return Glyph switch
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{
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Glyph.List => _owner.GameList.SelectedApplication,
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Glyph.Grid => _owner.GameGrid.SelectedApplication,
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_ => null,
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};
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}
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}
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public string LoadHeading
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{
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get => _loadHeading;
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set
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{
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_loadHeading = value;
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OnPropertyChanged();
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}
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}
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public string CacheLoadStatus
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{
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get => _cacheLoadStatus;
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set
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{
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_cacheLoadStatus = value;
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OnPropertyChanged();
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}
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}
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public Brush ProgressBarBackgroundColor
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{
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get => _progressBarBackgroundColor;
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set
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{
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_progressBarBackgroundColor = value;
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OnPropertyChanged();
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}
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}
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public Brush ProgressBarForegroundColor
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{
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get => _progressBarForegroundColor;
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set
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{
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_progressBarForegroundColor = value;
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OnPropertyChanged();
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}
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}
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public Brush VsyncColor
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{
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get => _vsyncColor;
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set
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{
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_vsyncColor = value;
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OnPropertyChanged();
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}
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}
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public byte[] SelectedIcon
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{
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get => _selectedIcon;
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set
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{
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_selectedIcon = value;
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OnPropertyChanged();
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}
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}
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public int ProgressMaximum
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{
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get => _progressMaximum;
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set
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{
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_progressMaximum = value;
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OnPropertyChanged();
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}
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}
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public int ProgressValue
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{
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get => _progressValue;
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set
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{
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_progressValue = value;
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OnPropertyChanged();
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}
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}
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public int StatusBarProgressMaximum
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{
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get => _statusBarProgressMaximum;
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set
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{
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_statusBarProgressMaximum = value;
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OnPropertyChanged();
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}
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}
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public int StatusBarProgressValue
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{
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get => _statusBarProgressValue;
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set
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{
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_statusBarProgressValue = value;
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OnPropertyChanged();
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}
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}
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public string FifoStatusText
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{
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get => _fifoStatusText;
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set
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{
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_fifoStatusText = value;
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OnPropertyChanged();
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}
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}
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public string GpuNameText
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{
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get => _gpuStatusText;
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set
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{
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_gpuStatusText = value;
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OnPropertyChanged();
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}
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}
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public string BackendText
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{
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get => _backendText;
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set
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{
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_backendText = value;
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OnPropertyChanged();
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}
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}
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public string DockedStatusText
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{
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get => _dockedStatusText;
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set
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{
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_dockedStatusText = value;
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OnPropertyChanged();
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}
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}
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public string AspectRatioStatusText
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{
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get => _aspectStatusText;
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set
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{
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_aspectStatusText = value;
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OnPropertyChanged();
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}
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}
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public string VolumeStatusText
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{
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get => _volumeStatusText;
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set
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{
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_volumeStatusText = value;
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OnPropertyChanged();
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}
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}
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public bool VolumeMuted => _volume == 0;
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public float Volume
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{
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get => _volume;
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set
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{
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_volume = value;
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if (_isGameRunning)
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{
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_owner.AppHost.Device.SetVolume(_volume);
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}
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OnPropertyChanged(nameof(VolumeStatusText));
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OnPropertyChanged(nameof(VolumeMuted));
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OnPropertyChanged();
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}
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}
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public bool ShowStatusSeparator
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{
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get => _showStatusSeparator;
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set
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{
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_showStatusSeparator = value;
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OnPropertyChanged();
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}
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}
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public bool ShowMenuAndStatusBar
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{
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get => _showMenuAndStatusBar;
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set
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{
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_showMenuAndStatusBar = value;
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OnPropertyChanged();
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}
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}
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public bool IsLoadingIndeterminate
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{
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get => _isLoadingIndeterminate;
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set
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{
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_isLoadingIndeterminate = value;
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OnPropertyChanged();
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}
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}
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public bool ShowContent
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{
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get => _showContent;
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set
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{
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_showContent = value;
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OnPropertyChanged();
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}
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}
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public bool IsAppletMenuActive
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{
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get => _isAppletMenuActive && EnableNonGameRunningControls;
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set
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{
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_isAppletMenuActive = value;
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OnPropertyChanged();
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}
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}
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public bool IsGrid => Glyph == Glyph.Grid;
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public bool IsList => Glyph == Glyph.List;
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internal void Sort(bool isAscending)
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{
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IsAscending = isAscending;
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RefreshView();
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}
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internal void Sort(ApplicationSort sort)
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{
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SortMode = sort;
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RefreshView();
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}
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private IComparer<ApplicationData> GetComparer()
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{
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return SortMode switch
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{
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ApplicationSort.LastPlayed => new Models.Generic.LastPlayedSortComparer(IsAscending),
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ApplicationSort.FileSize => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileSizeBytes)
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: SortExpressionComparer<ApplicationData>.Descending(app => app.FileSizeBytes),
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ApplicationSort.TotalTimePlayed => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TimePlayedNum)
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: SortExpressionComparer<ApplicationData>.Descending(app => app.TimePlayedNum),
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ApplicationSort.Title => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.TitleName)
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: SortExpressionComparer<ApplicationData>.Descending(app => app.TitleName),
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ApplicationSort.Favorite => !IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Favorite)
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: SortExpressionComparer<ApplicationData>.Descending(app => app.Favorite),
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ApplicationSort.Developer => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Developer)
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: SortExpressionComparer<ApplicationData>.Descending(app => app.Developer),
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ApplicationSort.FileType => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.FileExtension)
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: SortExpressionComparer<ApplicationData>.Descending(app => app.FileExtension),
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ApplicationSort.Path => IsAscending ? SortExpressionComparer<ApplicationData>.Ascending(app => app.Path)
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: SortExpressionComparer<ApplicationData>.Descending(app => app.Path),
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_ => null,
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};
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}
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private void RefreshView()
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{
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RefreshGrid();
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}
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private void RefreshGrid()
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{
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Applications.ToObservableChangeSet()
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.Filter(Filter)
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.Sort(GetComparer())
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.Bind(out _appsObservableList).AsObservableList();
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OnPropertyChanged(nameof(AppsObservableList));
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}
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public bool StartGamesInFullscreen
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{
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get => ConfigurationState.Instance.Ui.StartFullscreen;
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set
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{
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ConfigurationState.Instance.Ui.StartFullscreen.Value = value;
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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OnPropertyChanged();
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}
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}
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public bool ShowConsole
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{
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get => ConfigurationState.Instance.Ui.ShowConsole;
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set
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{
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ConfigurationState.Instance.Ui.ShowConsole.Value = value;
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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OnPropertyChanged();
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}
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}
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public bool ShowConsoleVisible
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{
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get => ConsoleHelper.SetConsoleWindowStateSupported;
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}
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|
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public ObservableCollection<ApplicationData> Applications
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{
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get => _applications;
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set
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{
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_applications = value;
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OnPropertyChanged();
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}
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}
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|
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public Glyph Glyph
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{
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get => (Glyph)ConfigurationState.Instance.Ui.GameListViewMode.Value;
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set
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{
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ConfigurationState.Instance.Ui.GameListViewMode.Value = (int)value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(IsGrid));
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OnPropertyChanged(nameof(IsList));
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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}
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}
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|
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public bool ShowNames
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{
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get => ConfigurationState.Instance.Ui.ShowNames && ConfigurationState.Instance.Ui.GridSize > 1; set
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{
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ConfigurationState.Instance.Ui.ShowNames.Value = value;
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OnPropertyChanged();
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OnPropertyChanged(nameof(GridSizeScale));
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|
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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}
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}
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|
|
internal ApplicationSort SortMode
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{
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|
get => (ApplicationSort)ConfigurationState.Instance.Ui.ApplicationSort.Value;
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|
private set
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|
{
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|
ConfigurationState.Instance.Ui.ApplicationSort.Value = (int)value;
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|
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OnPropertyChanged();
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|
OnPropertyChanged(nameof(SortName));
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|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public bool IsSortedByFavorite => SortMode == ApplicationSort.Favorite;
|
|
public bool IsSortedByTitle => SortMode == ApplicationSort.Title;
|
|
public bool IsSortedByDeveloper => SortMode == ApplicationSort.Developer;
|
|
public bool IsSortedByLastPlayed => SortMode == ApplicationSort.LastPlayed;
|
|
public bool IsSortedByTimePlayed => SortMode == ApplicationSort.TotalTimePlayed;
|
|
public bool IsSortedByType => SortMode == ApplicationSort.FileType;
|
|
public bool IsSortedBySize => SortMode == ApplicationSort.FileSize;
|
|
public bool IsSortedByPath => SortMode == ApplicationSort.Path;
|
|
|
|
public string SortName
|
|
{
|
|
get
|
|
{
|
|
return SortMode switch
|
|
{
|
|
ApplicationSort.Title => LocaleManager.Instance[LocaleKeys.GameListHeaderApplication],
|
|
ApplicationSort.Developer => LocaleManager.Instance[LocaleKeys.GameListHeaderDeveloper],
|
|
ApplicationSort.LastPlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderLastPlayed],
|
|
ApplicationSort.TotalTimePlayed => LocaleManager.Instance[LocaleKeys.GameListHeaderTimePlayed],
|
|
ApplicationSort.FileType => LocaleManager.Instance[LocaleKeys.GameListHeaderFileExtension],
|
|
ApplicationSort.FileSize => LocaleManager.Instance[LocaleKeys.GameListHeaderFileSize],
|
|
ApplicationSort.Path => LocaleManager.Instance[LocaleKeys.GameListHeaderPath],
|
|
ApplicationSort.Favorite => LocaleManager.Instance[LocaleKeys.CommonFavorite],
|
|
_ => string.Empty,
|
|
};
|
|
}
|
|
}
|
|
|
|
public bool IsAscending
|
|
{
|
|
get => ConfigurationState.Instance.Ui.IsAscendingOrder;
|
|
private set
|
|
{
|
|
ConfigurationState.Instance.Ui.IsAscendingOrder.Value = value;
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(SortMode));
|
|
OnPropertyChanged(nameof(SortName));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public KeyGesture ShowUiKey
|
|
{
|
|
get => KeyGesture.Parse(_showUikey); set
|
|
{
|
|
_showUikey = value.ToString();
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public KeyGesture ScreenshotKey
|
|
{
|
|
get => KeyGesture.Parse(_screenshotkey); set
|
|
{
|
|
_screenshotkey = value.ToString();
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public KeyGesture PauseKey
|
|
{
|
|
get => KeyGesture.Parse(_pauseKey); set
|
|
{
|
|
_pauseKey = value.ToString();
|
|
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
|
|
public bool IsGridSmall => ConfigurationState.Instance.Ui.GridSize == 1;
|
|
public bool IsGridMedium => ConfigurationState.Instance.Ui.GridSize == 2;
|
|
public bool IsGridLarge => ConfigurationState.Instance.Ui.GridSize == 3;
|
|
public bool IsGridHuge => ConfigurationState.Instance.Ui.GridSize == 4;
|
|
|
|
public int GridSizeScale
|
|
{
|
|
get => ConfigurationState.Instance.Ui.GridSize;
|
|
set
|
|
{
|
|
ConfigurationState.Instance.Ui.GridSize.Value = value;
|
|
|
|
if (value < 2)
|
|
{
|
|
ShowNames = false;
|
|
}
|
|
|
|
OnPropertyChanged();
|
|
OnPropertyChanged(nameof(IsGridSmall));
|
|
OnPropertyChanged(nameof(IsGridMedium));
|
|
OnPropertyChanged(nameof(IsGridLarge));
|
|
OnPropertyChanged(nameof(IsGridHuge));
|
|
OnPropertyChanged(nameof(ShowNames));
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
}
|
|
|
|
public async void OpenAmiiboWindow()
|
|
{
|
|
if (!_isAmiiboRequested)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (_owner.AppHost.Device.System.SearchingForAmiibo(out int deviceId))
|
|
{
|
|
string titleId = _owner.AppHost.Device.Application.TitleIdText.ToUpper();
|
|
AmiiboWindow window = new(_showAll, _lastScannedAmiiboId, titleId);
|
|
|
|
await window.ShowDialog(_owner);
|
|
|
|
if (window.IsScanned)
|
|
{
|
|
_showAll = window.ViewModel.ShowAllAmiibo;
|
|
_lastScannedAmiiboId = window.ScannedAmiibo.GetId();
|
|
|
|
_owner.AppHost.Device.System.ScanAmiibo(deviceId, _lastScannedAmiiboId, window.ViewModel.UseRandomUuid);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void SetUiProgressHandlers(Switch emulationContext)
|
|
{
|
|
if (emulationContext.Application.DiskCacheLoadState != null)
|
|
{
|
|
emulationContext.Application.DiskCacheLoadState.StateChanged -= ProgressHandler;
|
|
emulationContext.Application.DiskCacheLoadState.StateChanged += ProgressHandler;
|
|
}
|
|
|
|
emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
|
|
emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
|
|
}
|
|
|
|
private bool Filter(object arg)
|
|
{
|
|
if (arg is ApplicationData app)
|
|
{
|
|
return string.IsNullOrWhiteSpace(_searchText) || app.TitleName.ToLower().Contains(_searchText.ToLower());
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
|
|
{
|
|
AddApplication(e.AppData);
|
|
}
|
|
|
|
private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
|
|
{
|
|
StatusBarProgressValue = e.NumAppsLoaded;
|
|
StatusBarProgressMaximum = e.NumAppsFound;
|
|
|
|
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, StatusBarProgressValue, StatusBarProgressMaximum);
|
|
|
|
Dispatcher.UIThread.Post(() =>
|
|
{
|
|
if (e.NumAppsFound == 0)
|
|
{
|
|
_owner.LoadProgressBar.IsVisible = false;
|
|
}
|
|
|
|
if (e.NumAppsLoaded == e.NumAppsFound)
|
|
{
|
|
_owner.LoadProgressBar.IsVisible = false;
|
|
}
|
|
});
|
|
}
|
|
|
|
public void AddApplication(ApplicationData applicationData)
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
Applications.Add(applicationData);
|
|
});
|
|
}
|
|
|
|
public async void LoadApplications()
|
|
{
|
|
await Dispatcher.UIThread.InvokeAsync(() =>
|
|
{
|
|
Applications.Clear();
|
|
|
|
_owner.LoadProgressBar.IsVisible = true;
|
|
StatusBarProgressMaximum = 0;
|
|
StatusBarProgressValue = 0;
|
|
|
|
LocaleManager.Instance.UpdateDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
|
|
});
|
|
|
|
ReloadGameList();
|
|
}
|
|
|
|
private void ReloadGameList()
|
|
{
|
|
if (_isLoading)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_isLoading = true;
|
|
|
|
Thread thread = new(() =>
|
|
{
|
|
ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
|
|
|
|
_isLoading = false;
|
|
})
|
|
{ Name = "GUI.AppListLoadThread", Priority = ThreadPriority.AboveNormal };
|
|
|
|
thread.Start();
|
|
}
|
|
|
|
public async void OpenFile()
|
|
{
|
|
OpenFileDialog dialog = new()
|
|
{
|
|
Title = LocaleManager.Instance[LocaleKeys.OpenFileDialogTitle]
|
|
};
|
|
|
|
dialog.Filters.Add(new FileDialogFilter
|
|
{
|
|
Name = LocaleManager.Instance[LocaleKeys.AllSupportedFormats],
|
|
Extensions =
|
|
{
|
|
"nsp",
|
|
"pfs0",
|
|
"xci",
|
|
"nca",
|
|
"nro",
|
|
"nso"
|
|
}
|
|
});
|
|
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NSP", Extensions = { "nsp" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "PFS0", Extensions = { "pfs0" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NCA", Extensions = { "nca" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NRO", Extensions = { "nro" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "NSO", Extensions = { "nso" } });
|
|
|
|
string[] files = await dialog.ShowAsync(_owner);
|
|
|
|
if (files != null && files.Length > 0)
|
|
{
|
|
_owner.LoadApplication(files[0]);
|
|
}
|
|
}
|
|
|
|
public async void OpenFolder()
|
|
{
|
|
OpenFolderDialog dialog = new()
|
|
{
|
|
Title = LocaleManager.Instance[LocaleKeys.OpenFolderDialogTitle]
|
|
};
|
|
|
|
string folder = await dialog.ShowAsync(_owner);
|
|
|
|
if (!string.IsNullOrWhiteSpace(folder) && Directory.Exists(folder))
|
|
{
|
|
_owner.LoadApplication(folder);
|
|
}
|
|
}
|
|
|
|
public void LoadConfigurableHotKeys()
|
|
{
|
|
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi, out var showUiKey))
|
|
{
|
|
ShowUiKey = new KeyGesture(showUiKey, KeyModifiers.None);
|
|
}
|
|
|
|
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Screenshot, out var screenshotKey))
|
|
{
|
|
ScreenshotKey = new KeyGesture(screenshotKey, KeyModifiers.None);
|
|
}
|
|
|
|
if (AvaloniaKeyboardMappingHelper.TryGetAvaKey((Ryujinx.Input.Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause, out var pauseKey))
|
|
{
|
|
PauseKey = new KeyGesture(pauseKey, KeyModifiers.None);
|
|
}
|
|
}
|
|
|
|
public void TakeScreenshot()
|
|
{
|
|
_owner.AppHost.ScreenshotRequested = true;
|
|
}
|
|
|
|
public void HideUi()
|
|
{
|
|
ShowMenuAndStatusBar = false;
|
|
}
|
|
|
|
public void SetListMode()
|
|
{
|
|
Glyph = Glyph.List;
|
|
}
|
|
|
|
public void SetGridMode()
|
|
{
|
|
Glyph = Glyph.Grid;
|
|
}
|
|
|
|
public void OpenMiiApplet()
|
|
{
|
|
string contentPath = _owner.ContentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
|
|
|
|
if (!string.IsNullOrWhiteSpace(contentPath))
|
|
{
|
|
_owner.LoadApplication(contentPath, false, "Mii Applet");
|
|
}
|
|
}
|
|
|
|
public static void OpenRyujinxFolder()
|
|
{
|
|
OpenHelper.OpenFolder(AppDataManager.BaseDirPath);
|
|
}
|
|
|
|
public static void OpenLogsFolder()
|
|
{
|
|
string logPath = Path.Combine(ReleaseInformation.GetBaseApplicationDirectory(), "Logs");
|
|
|
|
new DirectoryInfo(logPath).Create();
|
|
|
|
OpenHelper.OpenFolder(logPath);
|
|
}
|
|
|
|
public void ToggleFullscreen()
|
|
{
|
|
if (Environment.TickCount64 - _lastFullscreenToggle < HotKeyPressDelayMs)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_lastFullscreenToggle = Environment.TickCount64;
|
|
|
|
if (_owner.WindowState == WindowState.FullScreen)
|
|
{
|
|
_owner.WindowState = WindowState.Normal;
|
|
|
|
if (IsGameRunning)
|
|
{
|
|
ShowMenuAndStatusBar = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_owner.WindowState = WindowState.FullScreen;
|
|
|
|
if (IsGameRunning)
|
|
{
|
|
ShowMenuAndStatusBar = false;
|
|
}
|
|
}
|
|
|
|
OnPropertyChanged(nameof(IsFullScreen));
|
|
}
|
|
|
|
public bool IsFullScreen => _owner.WindowState == WindowState.FullScreen;
|
|
|
|
public void ToggleDockMode()
|
|
{
|
|
if (IsGameRunning)
|
|
{
|
|
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
|
}
|
|
}
|
|
|
|
public async void ExitCurrentState()
|
|
{
|
|
if (_owner.WindowState == WindowState.FullScreen)
|
|
{
|
|
ToggleFullscreen();
|
|
}
|
|
else if (IsGameRunning)
|
|
{
|
|
await Task.Delay(100);
|
|
|
|
_owner.AppHost?.ShowExitPrompt();
|
|
}
|
|
}
|
|
|
|
public async void OpenSettings()
|
|
{
|
|
_owner.SettingsWindow = new(_owner.VirtualFileSystem, _owner.ContentManager);
|
|
|
|
await _owner.SettingsWindow.ShowDialog(_owner);
|
|
|
|
LoadConfigurableHotKeys();
|
|
}
|
|
|
|
public async void ManageProfiles()
|
|
{
|
|
await NavigationDialogHost.Show(_owner.AccountManager, _owner.ContentManager, _owner.VirtualFileSystem, _owner.LibHacHorizonManager.RyujinxClient);
|
|
}
|
|
|
|
public async void OpenAboutWindow()
|
|
{
|
|
await AboutWindow.Show();
|
|
}
|
|
|
|
public void ChangeLanguage(object obj)
|
|
{
|
|
LocaleManager.Instance.LoadDefaultLanguage();
|
|
LocaleManager.Instance.LoadLanguage((string)obj);
|
|
}
|
|
|
|
private void ProgressHandler<T>(T state, int current, int total) where T : Enum
|
|
{
|
|
try
|
|
{
|
|
ProgressMaximum = total;
|
|
ProgressValue = current;
|
|
|
|
switch (state)
|
|
{
|
|
case LoadState ptcState:
|
|
CacheLoadStatus = $"{current} / {total}";
|
|
switch (ptcState)
|
|
{
|
|
case LoadState.Unloaded:
|
|
case LoadState.Loading:
|
|
LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingPPTC];
|
|
IsLoadingIndeterminate = false;
|
|
break;
|
|
case LoadState.Loaded:
|
|
LoadHeading = string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], TitleName);
|
|
IsLoadingIndeterminate = true;
|
|
CacheLoadStatus = "";
|
|
break;
|
|
}
|
|
break;
|
|
case ShaderCacheLoadingState shaderCacheState:
|
|
CacheLoadStatus = $"{current} / {total}";
|
|
switch (shaderCacheState)
|
|
{
|
|
case ShaderCacheLoadingState.Start:
|
|
case ShaderCacheLoadingState.Loading:
|
|
LoadHeading = LocaleManager.Instance[LocaleKeys.CompilingShaders];
|
|
IsLoadingIndeterminate = false;
|
|
break;
|
|
case ShaderCacheLoadingState.Loaded:
|
|
LoadHeading = string.Format(LocaleManager.Instance[LocaleKeys.LoadingHeading], TitleName);
|
|
IsLoadingIndeterminate = true;
|
|
CacheLoadStatus = "";
|
|
break;
|
|
}
|
|
break;
|
|
default:
|
|
throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}");
|
|
}
|
|
}
|
|
catch (Exception) { }
|
|
}
|
|
|
|
public void OpenUserSaveDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
|
{
|
|
Dispatcher.UIThread.Post(async () =>
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
|
});
|
|
|
|
return;
|
|
}
|
|
|
|
UserId userId = new((ulong)_owner.AccountManager.LastOpenedUser.UserId.High, (ulong)_owner.AccountManager.LastOpenedUser.UserId.Low);
|
|
SaveDataFilter saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveType: default, userId, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void ToggleFavorite()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
selection.Favorite = !selection.Favorite;
|
|
|
|
ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
|
|
{
|
|
appMetadata.Favorite = selection.Favorite;
|
|
});
|
|
|
|
RefreshView();
|
|
}
|
|
}
|
|
|
|
public void OpenModsDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
string modsBasePath = _owner.VirtualFileSystem.ModLoader.GetModsBasePath();
|
|
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, selection.TitleId);
|
|
|
|
OpenHelper.OpenFolder(titleModsPath);
|
|
}
|
|
}
|
|
|
|
public void OpenSdModsDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
string sdModsBasePath = _owner.VirtualFileSystem.ModLoader.GetSdModsBasePath();
|
|
string titleModsPath = _owner.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, selection.TitleId);
|
|
|
|
OpenHelper.OpenFolder(titleModsPath);
|
|
}
|
|
}
|
|
|
|
public void OpenPtcDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
|
|
string mainPath = Path.Combine(ptcDir, "0");
|
|
string backupPath = Path.Combine(ptcDir, "1");
|
|
|
|
if (!Directory.Exists(ptcDir))
|
|
{
|
|
Directory.CreateDirectory(ptcDir);
|
|
Directory.CreateDirectory(mainPath);
|
|
Directory.CreateDirectory(backupPath);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(ptcDir);
|
|
}
|
|
}
|
|
|
|
public async void PurgePtcCache()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
|
|
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
|
|
|
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
|
string.Format(LocaleManager.Instance[LocaleKeys.DialogPPTCDeletionMessage], selection.TitleName),
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
List<FileInfo> cacheFiles = new();
|
|
|
|
if (mainDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (backupDir.Exists)
|
|
{
|
|
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
|
|
}
|
|
|
|
if (cacheFiles.Count > 0 && result == UserResult.Yes)
|
|
{
|
|
foreach (FileInfo file in cacheFiles)
|
|
{
|
|
try
|
|
{
|
|
file.Delete();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogPPTCDeletionErrorMessage], file.Name, e));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void OpenShaderCacheDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
|
|
|
|
if (!Directory.Exists(shaderCacheDir))
|
|
{
|
|
Directory.CreateDirectory(shaderCacheDir);
|
|
}
|
|
|
|
OpenHelper.OpenFolder(shaderCacheDir);
|
|
}
|
|
}
|
|
|
|
public void SimulateWakeUpMessage()
|
|
{
|
|
_owner.AppHost.Device.System.SimulateWakeUpMessage();
|
|
}
|
|
|
|
public async void PurgeShaderCache()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
|
|
|
|
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
|
|
string.Format(LocaleManager.Instance[LocaleKeys.DialogShaderDeletionMessage], selection.TitleName),
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
List<DirectoryInfo> oldCacheDirectories = new();
|
|
List<FileInfo> newCacheFiles = new();
|
|
|
|
if (shaderCacheDir.Exists)
|
|
{
|
|
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
|
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
|
|
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
|
|
}
|
|
|
|
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && result == UserResult.Yes)
|
|
{
|
|
foreach (DirectoryInfo directory in oldCacheDirectories)
|
|
{
|
|
try
|
|
{
|
|
directory.Delete(true);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogPPTCDeletionErrorMessage], directory.Name, e));
|
|
}
|
|
}
|
|
}
|
|
|
|
foreach (FileInfo file in newCacheFiles)
|
|
{
|
|
try
|
|
{
|
|
file.Delete();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.ShaderCachePurgeError], file.Name, e));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public async void CheckForUpdates()
|
|
{
|
|
if (Updater.CanUpdate(true, _owner))
|
|
{
|
|
await Updater.BeginParse(_owner, true);
|
|
}
|
|
}
|
|
|
|
public async void OpenTitleUpdateManager()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await new TitleUpdateWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
|
}
|
|
}
|
|
|
|
public async void OpenDownloadableContentManager()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await new DownloadableContentManagerWindow(_owner.VirtualFileSystem, ulong.Parse(selection.TitleId, NumberStyles.HexNumber), selection.TitleName).ShowDialog(_owner);
|
|
}
|
|
}
|
|
|
|
public async void OpenCheatManager()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await new CheatWindow(_owner.VirtualFileSystem, selection.TitleId, selection.TitleName).ShowDialog(_owner);
|
|
}
|
|
}
|
|
|
|
public async void OpenCheatManagerForCurrentApp()
|
|
{
|
|
if (!IsGameRunning)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ApplicationLoader application = _owner.AppHost.Device.Application;
|
|
if (application != null)
|
|
{
|
|
await new CheatWindow(_owner.VirtualFileSystem, application.TitleIdText, application.TitleName).ShowDialog(_owner);
|
|
|
|
_owner.AppHost.Device.EnableCheats();
|
|
}
|
|
}
|
|
|
|
public void OpenDeviceSaveDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
|
{
|
|
Dispatcher.UIThread.Post(async () =>
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
|
});
|
|
|
|
return;
|
|
}
|
|
|
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, SaveDataType.Device, userId: default, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
public void OpenBcatSaveDirectory()
|
|
{
|
|
ApplicationData selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
Task.Run(() =>
|
|
{
|
|
if (!ulong.TryParse(selection.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
|
|
{
|
|
Dispatcher.UIThread.Post(async () =>
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
|
|
});
|
|
|
|
return;
|
|
}
|
|
|
|
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
|
|
OpenSaveDirectory(in saveDataFilter, selection, titleIdNumber);
|
|
});
|
|
}
|
|
}
|
|
|
|
private void OpenSaveDirectory(in SaveDataFilter filter, ApplicationData data, ulong titleId)
|
|
{
|
|
ApplicationHelper.OpenSaveDir(in filter, titleId, data.ControlHolder, data.TitleName);
|
|
}
|
|
|
|
private async void ExtractLogo()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, selection.Path);
|
|
}
|
|
}
|
|
|
|
private async void ExtractRomFs()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await ApplicationHelper.ExtractSection(NcaSectionType.Data, selection.Path);
|
|
}
|
|
}
|
|
|
|
private async void ExtractExeFs()
|
|
{
|
|
var selection = SelectedApplication;
|
|
if (selection != null)
|
|
{
|
|
await ApplicationHelper.ExtractSection(NcaSectionType.Code, selection.Path);
|
|
}
|
|
}
|
|
|
|
public void CloseWindow()
|
|
{
|
|
_owner.Close();
|
|
}
|
|
|
|
private async Task HandleFirmwareInstallation(string filename)
|
|
{
|
|
try
|
|
{
|
|
SystemVersion firmwareVersion = _owner.ContentManager.VerifyFirmwarePackage(filename);
|
|
|
|
if (firmwareVersion == null)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareNotFoundErrorMessage], filename));
|
|
|
|
return;
|
|
}
|
|
|
|
string dialogTitle = string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallTitle], firmwareVersion.VersionString);
|
|
|
|
SystemVersion currentVersion = _owner.ContentManager.GetCurrentFirmwareVersion();
|
|
|
|
string dialogMessage = string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallMessage], firmwareVersion.VersionString);
|
|
|
|
if (currentVersion != null)
|
|
{
|
|
dialogMessage += string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallSubMessage], currentVersion.VersionString);
|
|
}
|
|
|
|
dialogMessage += LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallConfirmMessage];
|
|
|
|
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
|
|
dialogTitle,
|
|
dialogMessage,
|
|
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
|
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
|
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
|
|
|
|
UpdateWaitWindow waitingDialog = ContentDialogHelper.CreateWaitingDialog(dialogTitle, LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallWaitMessage]);
|
|
|
|
if (result == UserResult.Yes)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
|
|
|
|
Thread thread = new(() =>
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(delegate
|
|
{
|
|
waitingDialog.Show();
|
|
});
|
|
|
|
try
|
|
{
|
|
_owner.ContentManager.InstallFirmware(filename);
|
|
|
|
Dispatcher.UIThread.InvokeAsync(async delegate
|
|
{
|
|
waitingDialog.Close();
|
|
|
|
string message = string.Format(LocaleManager.Instance[LocaleKeys.DialogFirmwareInstallerFirmwareInstallSuccessMessage], firmwareVersion.VersionString);
|
|
|
|
await ContentDialogHelper.CreateInfoDialog(dialogTitle, message, LocaleManager.Instance[LocaleKeys.InputDialogOk], "", LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
|
|
|
|
Logger.Info?.Print(LogClass.Application, message);
|
|
|
|
// Purge Applet Cache.
|
|
|
|
DirectoryInfo miiEditorCacheFolder = new DirectoryInfo(Path.Combine(AppDataManager.GamesDirPath, "0100000000001009", "cache"));
|
|
|
|
if (miiEditorCacheFolder.Exists)
|
|
{
|
|
miiEditorCacheFolder.Delete(true);
|
|
}
|
|
});
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Dispatcher.UIThread.InvokeAsync(async () =>
|
|
{
|
|
waitingDialog.Close();
|
|
|
|
await ContentDialogHelper.CreateErrorDialog(ex.Message);
|
|
});
|
|
}
|
|
finally
|
|
{
|
|
_owner.RefreshFirmwareStatus();
|
|
}
|
|
});
|
|
|
|
thread.Name = "GUI.FirmwareInstallerThread";
|
|
thread.Start();
|
|
}
|
|
}
|
|
catch (LibHac.Common.Keys.MissingKeyException ex)
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, ex.ToString());
|
|
|
|
Dispatcher.UIThread.Post(async () => await UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, _owner));
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
await ContentDialogHelper.CreateErrorDialog(ex.Message);
|
|
}
|
|
}
|
|
|
|
public async void InstallFirmwareFromFile()
|
|
{
|
|
OpenFileDialog dialog = new() { AllowMultiple = false };
|
|
dialog.Filters.Add(new FileDialogFilter { Name = LocaleManager.Instance[LocaleKeys.FileDialogAllTypes], Extensions = { "xci", "zip" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "XCI", Extensions = { "xci" } });
|
|
dialog.Filters.Add(new FileDialogFilter { Name = "ZIP", Extensions = { "zip" } });
|
|
|
|
string[] file = await dialog.ShowAsync(_owner);
|
|
|
|
if (file != null && file.Length > 0)
|
|
{
|
|
await HandleFirmwareInstallation(file[0]);
|
|
}
|
|
}
|
|
|
|
public async void InstallFirmwareFromFolder()
|
|
{
|
|
OpenFolderDialog dialog = new();
|
|
|
|
string folder = await dialog.ShowAsync(_owner);
|
|
|
|
if (!string.IsNullOrWhiteSpace(folder))
|
|
{
|
|
await HandleFirmwareInstallation(folder);
|
|
}
|
|
}
|
|
}
|
|
} |