Ryujinx/Ryujinx.HLE/HOS/Services/Mii/Types
Mary-nyan c6d05301aa
infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.
2022-11-09 20:22:43 +01:00
..
Age.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
BeardType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CharInfo.cs infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
CharInfoElement.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CommonColor.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
CoreData.cs mii: Fix multiple inconsistencies (#2392) 2021-06-23 22:24:16 +02:00
CreateId.cs infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
DefaultMii.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
EyebrowType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
EyeType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineColor.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineMake.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FacelineWrinkle.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
FontRegion.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Gender.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
GlassType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
HairFlip.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
HairType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
IElement.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
IStoredData.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
MoleType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
MouthType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
MustacheType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Nickname.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
NintendoFigurineDatabase.cs mii: Fix multiple inconsistencies (#2392) 2021-06-23 22:24:16 +02:00
NoseType.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Race.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
RandomMiiConstants.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Source.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
SourceFlag.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
SpecialMiiKeyCode.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
StoreData.cs infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
StoreDataElement.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00
Ver3StoreData.cs Implement mii:u and mii:e entirely (#955) 2020-03-02 09:56:01 +11:00