Ryujinx/Ryujinx.Graphics/Graphics3d
BaronKiko cf147f1e49 Quad to triangle optimization (#552)
* Fix minor bug with ordering leading to incorrect ordering

* Converts quads and quadstrips to triangle

* A new line for emmaus

* Refactor to remove Ib from quadhelper methods

* 20 extra brackets...
2019-01-01 15:08:15 -02:00
..
Texture Add RG16 Sint (#517) 2018-12-27 13:05:54 +02:00
INvGpuEngine.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
MacroInterpreter.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngine.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngine2d.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngine2dReg.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngine3d.cs Quad to triangle optimization (#552) 2019-01-01 15:08:15 -02:00
NvGpuEngine3dReg.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngineM2mf.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngineM2mfReg.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngineP2mf.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuEngineP2mfReg.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuFifo.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuFifoMeth.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00
NvGpuMethod.cs NVDEC implementation using FFmpeg (#443) 2018-12-03 00:38:47 -02:00