Ryujinx/Ryujinx.HLE/HOS
Thog d0f15cb0b1 Update 32 bits syscalls to match 64 bits implementation (#892)
* Implement 32 bits syscalls

Co-authored-by: riperiperi <rhy3756547@hotmail.com>

Implement all 32 bits counterparts of the 64 bits syscalls we currently
have.

* Add FlushProcessDataCache32

* Address jd's comments
2020-01-19 19:21:53 -03:00
..
Applets Fully reverse swkbd configuration structure and follow-up to swkbd implementation (#839) 2019-12-03 05:00:56 +01:00
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Font System firmware installer (#791) 2020-01-12 03:10:55 +01:00
Ipc .NET Core 3.0 is here! (#784) 2019-10-31 19:09:03 +01:00
Kernel Update 32 bits syscalls to match 64 bits implementation (#892) 2020-01-19 19:21:53 -03:00
Services Various small audren fixes (#894) 2020-01-18 23:29:52 +01:00
SystemState Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
Homebrew.cs .NET Core 3.0 is here! (#784) 2019-10-31 19:09:03 +01:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Call EnsureApplicationSaveData when launching a game (#871) 2020-01-12 12:15:17 +01:00
IdDictionary.cs Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00
ProgramLoader.cs Set AArch32 mode in KThread (#818) 2019-11-14 15:28:13 +01:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs .NET Core 3.0 is here! (#784) 2019-10-31 19:09:03 +01:00