98c6ceede5
* Partial voice implementation on audio renderer * Implemented audren resampler (based on original impl) * Fix BiquadFilter struct * Pause audio playback on last stream buffer * Split audren/audout files into separate folders, some minor cleanup * Use AudioRendererParameter on GetWorkBufferSize aswell * Bump audren version to REV4, name a few things, increase sample buffer size * Remove useless new lines
13 lines
293 B
C#
13 lines
293 B
C#
namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
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{
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enum MemoryPoolState : int
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{
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Invalid = 0,
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Unknown = 1,
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RequestDetach = 2,
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Detached = 3,
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RequestAttach = 4,
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Attached = 5,
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Released = 6
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}
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}
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