Ryujinx/ARMeilleure/CodeGen/RegisterAllocators/AllocationResult.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

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537 B
C#

namespace ARMeilleure.CodeGen.RegisterAllocators
{
readonly struct AllocationResult
{
public int IntUsedRegisters { get; }
public int VecUsedRegisters { get; }
public int SpillRegionSize { get; }
public AllocationResult(
int intUsedRegisters,
int vecUsedRegisters,
int spillRegionSize)
{
IntUsedRegisters = intUsedRegisters;
VecUsedRegisters = vecUsedRegisters;
SpillRegionSize = spillRegionSize;
}
}
}