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* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
21 lines
575 B
C#
21 lines
575 B
C#
namespace ARMeilleure.Decoders
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{
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class OpCodeSimdMemReg : OpCodeMemReg, IOpCodeSimd
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{
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public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeSimdMemReg(inst, address, opCode);
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public OpCodeSimdMemReg(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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{
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Size |= (opCode >> 21) & 4;
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if (Size > 4)
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{
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Instruction = InstDescriptor.Undefined;
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return;
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}
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Extend64 = false;
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}
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}
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} |