Ryujinx/ARMeilleure/Decoders/OpCode32SimdMovGpDouble.cs
gdkchan 2f16491712
Get rid of Reflection.Emit dependency on CPU and Shader projects (#1626)
* Get rid of Reflection.Emit dependency on CPU and Shader projects

* Remove useless private sets

* Missed those due to the alignment
2020-10-21 09:13:44 -03:00

34 lines
1,014 B
C#

namespace ARMeilleure.Decoders
{
class OpCode32SimdMovGpDouble : OpCode32, IOpCode32Simd
{
public int Size => 3;
public int Vm { get; }
public int Rt { get; }
public int Rt2 { get; }
public int Op { get; }
public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCode32SimdMovGpDouble(inst, address, opCode);
public OpCode32SimdMovGpDouble(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
{
// Which one is used is instruction dependant.
Op = (opCode >> 20) & 0x1;
Rt = (opCode >> 12) & 0xf;
Rt2 = (opCode >> 16) & 0xf;
bool single = (opCode & (1 << 8)) == 0;
if (single)
{
Vm = ((opCode >> 5) & 0x1) | ((opCode << 1) & 0x1e);
}
else
{
Vm = ((opCode >> 1) & 0x10) | ((opCode >> 0) & 0xf);
}
}
}
}