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* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
namespace Ryujinx.HLE.HOS.Kernel.Process
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{
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enum ProcessCreationFlags
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{
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Is64Bit = 1 << 0,
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AddressSpaceShift = 1,
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AddressSpace32Bit = 0 << AddressSpaceShift,
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AddressSpace64BitDeprecated = 1 << AddressSpaceShift,
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AddressSpace32BitWithoutAlias = 2 << AddressSpaceShift,
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AddressSpace64Bit = 3 << AddressSpaceShift,
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AddressSpaceMask = 7 << AddressSpaceShift,
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EnableDebug = 1 << 4,
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EnableAslr = 1 << 5,
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IsApplication = 1 << 6,
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DeprecatedUseSecureMemory = 1 << 7,
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PoolPartitionShift = 7,
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PoolPartitionApplication = 0 << PoolPartitionShift,
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PoolPartitionApplet = 1 << PoolPartitionShift,
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PoolPartitionSystem = 2 << PoolPartitionShift,
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PoolPartitionSystemNonSecure = 3 << PoolPartitionShift,
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PoolPartitionMask = 0xf << PoolPartitionShift,
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OptimizeMemoryAllocation = 1 << 11,
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All =
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Is64Bit |
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AddressSpaceMask |
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EnableDebug |
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EnableAslr |
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IsApplication |
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DeprecatedUseSecureMemory |
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PoolPartitionMask |
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OptimizeMemoryAllocation
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}
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}
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