Ryujinx/Ryujinx.Memory/WritableRegion.cs
gdkchan c4f56c5704
Support for resources on non-contiguous GPU memory regions (#1905)
* Support for resources on non-contiguous GPU memory regions

* Implement MultiRange physical addresses, only used with a single range for now

* Actually use non-contiguous ranges

* GetPhysicalRegions fixes

* Documentation and remove Address property from TextureInfo

* Finish implementing GetWritableRegion

* Fix typo
2021-01-17 19:44:34 +01:00

30 lines
639 B
C#

using System;
namespace Ryujinx.Memory
{
public sealed class WritableRegion : IDisposable
{
private readonly IWritableBlock _block;
private readonly ulong _va;
private bool NeedsWriteback => _block != null;
public Memory<byte> Memory { get; }
public WritableRegion(IWritableBlock block, ulong va, Memory<byte> memory)
{
_block = block;
_va = va;
Memory = memory;
}
public void Dispose()
{
if (NeedsWriteback)
{
_block.Write(_va, Memory.Span);
}
}
}
}