Experimental Nintendo Switch Emulator written in C#
Go to file
2018-02-07 09:38:43 -03:00
Ryujinx Implement SSHL instruction, fix exception on FMAX/FMIN, and use a better exception message for undefined/unimplemented instructions 2018-02-07 09:38:43 -03:00
.gitattributes aloha 2018-02-04 20:08:20 -03:00
.gitignore aloha 2018-02-04 20:08:20 -03:00
GLScreen.cs aloha 2018-02-04 20:08:20 -03:00
LICENSE.txt aloha 2018-02-04 20:08:20 -03:00
Program.cs aloha 2018-02-04 20:08:20 -03:00
README.md Update README.md 2018-02-04 22:39:03 -02:00
Ryujinx.csproj aloha 2018-02-04 20:08:20 -03:00
Ryujinx.sln aloha 2018-02-04 20:08:20 -03:00

Ryujinx

Experimental Switch emulator written in C#

Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now. Contributions are always welcome.

Running

To run this emulator, you need the .NET Core 2.0 (or higher) SDK. Run dotnet run -c Release -- game.nro inside the Ryujinx solution folder.