a0720b5681
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
109 lines
No EOL
3.4 KiB
C#
109 lines
No EOL
3.4 KiB
C#
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.SystemState;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Settings
|
|
{
|
|
[Service("set")]
|
|
class ISettingsServer : IpcService
|
|
{
|
|
public ISettingsServer(ServiceCtx context) { }
|
|
|
|
[Command(0)]
|
|
// GetLanguageCode() -> nn::settings::LanguageCode
|
|
public ResultCode GetLanguageCode(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(1)]
|
|
// GetAvailableLanguageCodes() -> (u32, buffer<nn::settings::LanguageCode, 0xa>)
|
|
public ResultCode GetAvailableLanguageCodes(ServiceCtx context)
|
|
{
|
|
return GetAvailableLanguagesCodesImpl(
|
|
context,
|
|
context.Request.RecvListBuff[0].Position,
|
|
context.Request.RecvListBuff[0].Size,
|
|
0xF);
|
|
}
|
|
|
|
[Command(2)] // 4.0.0+
|
|
// MakeLanguageCode(nn::settings::Language language_index) -> nn::settings::LanguageCode
|
|
public ResultCode MakeLanguageCode(ServiceCtx context)
|
|
{
|
|
int languageIndex = context.RequestData.ReadInt32();
|
|
|
|
if ((uint)languageIndex >= (uint)SystemStateMgr.LanguageCodes.Length)
|
|
{
|
|
return ResultCode.LanguageOutOfRange;
|
|
}
|
|
|
|
context.ResponseData.Write(SystemStateMgr.GetLanguageCode(languageIndex));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(3)]
|
|
// GetAvailableLanguageCodeCount() -> u32
|
|
public ResultCode GetAvailableLanguageCodeCount(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(Math.Min(SystemStateMgr.LanguageCodes.Length, 0xF));
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(5)]
|
|
// GetAvailableLanguageCodes2() -> (u32, buffer<nn::settings::LanguageCode, 6>)
|
|
public ResultCode GetAvailableLanguageCodes2(ServiceCtx context)
|
|
{
|
|
return GetAvailableLanguagesCodesImpl(
|
|
context,
|
|
context.Request.ReceiveBuff[0].Position,
|
|
context.Request.ReceiveBuff[0].Size,
|
|
SystemStateMgr.LanguageCodes.Length);
|
|
}
|
|
|
|
[Command(6)]
|
|
// GetAvailableLanguageCodeCount2() -> u32
|
|
public ResultCode GetAvailableLanguageCodeCount2(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
[Command(8)] // 5.0.0+
|
|
// GetQuestFlag() -> bool
|
|
public ResultCode GetQuestFlag(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(false);
|
|
|
|
Logger.PrintStub(LogClass.ServiceSet);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
|
|
public ResultCode GetAvailableLanguagesCodesImpl(ServiceCtx context, long position, long size, int maxSize)
|
|
{
|
|
int count = (int)(size / 8);
|
|
|
|
if (count > maxSize)
|
|
{
|
|
count = maxSize;
|
|
}
|
|
|
|
for (int index = 0; index < count; index++)
|
|
{
|
|
context.Memory.WriteInt64(position, SystemStateMgr.GetLanguageCode(index));
|
|
|
|
position += 8;
|
|
}
|
|
|
|
context.ResponseData.Write(count);
|
|
|
|
return ResultCode.Success;
|
|
}
|
|
}
|
|
} |