Ryujinx/Ryujinx.HLE/HOS
Ac_K b93fe5979a
nifm: Fix returned buffer size of GetClientId (#2036)
This PR fix an issue introduced on last IPC rewrite PRs where some returned buffer size have to be explicit now.
`GetClientId` without an explicit buffer size return some garbage to the guest and then `nifm` service crashes because of a wrong ClientId. It's fixed now.

Horizon Chase Turbo and Doom regression are fixed now.  (Probably some other games too)
2021-02-19 20:18:13 +01:00
..
Applets Improve inline keyboard compatibility (#1959) 2021-02-11 01:28:44 +01:00
Diagnostics/Demangler Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Font Update to LibHac 0.12.0 (#1485) 2020-09-01 17:08:59 -03:00
Ipc Rewrite size for fixed size buffers (#1808) 2020-12-12 14:06:20 +11:00
Kernel Fix inter-process data copy on non-contiguous physical regions (#1988) 2021-02-08 10:54:49 +11:00
Services nifm: Fix returned buffer size of GetClientId (#2036) 2021-02-19 20:18:13 +01:00
SystemState am/gui: Implement Wake-up message (#1750) 2020-12-15 21:41:42 -03:00
ApplicationLoader.cs Fix exefs mod loading with unpacked games (#1857) 2021-01-03 12:30:31 +01:00
ArmProcessContext.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
ArmProcessContextFactory.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
HomebrewRomFsStream.cs Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Horizon.cs Terminate application before services (#1812) 2020-12-17 01:44:06 +01:00
IdDictionary.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
ModLoader.cs Fix exefs mod loading with unpacked games (#1857) 2021-01-03 12:30:31 +01:00
ProgramLoader.cs PPTC Follow-up. (#1712) 2020-12-17 20:32:09 +01:00
ResultCode.cs Refactoring result codes (#731) 2019-07-14 16:04:38 -03:00
ServiceCtx.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
UserChannelPersistence.cs Fix exiting emulator with multi programs (#1590) 2020-10-10 00:52:11 +02:00