Ryujinx/Ryujinx.Graphics.GAL/Multithreading/Commands/SetLogicOpStateCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

20 lines
627 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetLogicOpStateCommand : IGALCommand, IGALCommand<SetLogicOpStateCommand>
{
public CommandType CommandType => CommandType.SetLogicOpState;
private bool _enable;
private LogicalOp _op;
public void Set(bool enable, LogicalOp op)
{
_enable = enable;
_op = op;
}
public static void Run(ref SetLogicOpStateCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetLogicOpState(command._enable, command._op);
}
}
}