Ryujinx/Ryujinx.Core/OsHle/MemoryType.cs

25 lines
757 B
C#

namespace Ryujinx.Core.OsHle
{
enum MemoryType
{
Unmapped = 0,
Io = 1,
Normal = 2,
CodeStatic = 3,
CodeMutable = 4,
Heap = 5,
SharedMemory = 6,
ModCodeStatic = 8,
ModCodeMutable = 9,
IpcBuffer0 = 10,
MappedMemory = 11,
ThreadLocal = 12,
TransferMemoryIsolated = 13,
TransferMemory = 14,
ProcessMemory = 15,
Reserved = 16,
IpcBuffer1 = 17,
IpcBuffer3 = 18,
KernelStack = 19
}
}