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* Ava UI: Add Notifications and Cleanup * Revert notifications on ErrorDialog * remove unused code from game list views * Fix cast
58 lines
1.8 KiB
C#
58 lines
1.8 KiB
C#
using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ui.App.Common;
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using System;
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namespace Ryujinx.Ava.UI.Controls
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{
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public partial class GameListView : UserControl
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{
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public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
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RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
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public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
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{
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add { AddHandler(ApplicationOpenedEvent, value); }
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remove { RemoveHandler(ApplicationOpenedEvent, value); }
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}
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public GameListView()
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{
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InitializeComponent();
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}
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private void InitializeComponent()
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{
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AvaloniaXamlLoader.Load(this);
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}
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public void GameList_DoubleTapped(object sender, RoutedEventArgs args)
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{
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if (sender is ListBox listBox)
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{
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if (listBox.SelectedItem is ApplicationData selected)
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{
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RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
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}
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}
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}
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public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
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{
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if (sender is ListBox listBox)
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{
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(DataContext as MainWindowViewModel).ListSelectedApplication = listBox.SelectedItem as ApplicationData;
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}
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}
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private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
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{
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(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
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}
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}
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}
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