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* Use source generated json serializers in order to improve code trimming * Use strongly typed github releases model to fetch updates instead of raw Newtonsoft.Json parsing * Use separate model for LogEventArgs serialization * Make dynamic object formatter static. Fix string builder pooling. * Do not inherit json version of LogEventArgs from EventArgs * Fix extra space in object formatting * Write log json directly to stream instead of using buffer writer * Rebase fixes * Rebase fixes * Rebase fixes * Enforce block-scoped namespaces in the solution. Convert style for existing code * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Rebase indent fix * Fix indent * Delete unnecessary json properties * Rebase fix * Remove overridden json property names as they are handled in the options * Apply suggestions from code review Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Use default json options in github api calls * Indentation and spacing fixes * Fix json serialization * Fix missing JsonConverter for config enums * Add double \n\n after the whole string, not inside join --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
59 lines
1.7 KiB
C#
59 lines
1.7 KiB
C#
using Avalonia.Interactivity;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ui.Common.Models.Amiibo;
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namespace Ryujinx.Ava.UI.Windows
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{
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public partial class AmiiboWindow : StyleableWindow
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{
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public AmiiboWindow(bool showAll, string lastScannedAmiiboId, string titleId)
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{
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ViewModel = new AmiiboWindowViewModel(this, lastScannedAmiiboId, titleId);
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ViewModel.ShowAllAmiibo = showAll;
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DataContext = ViewModel;
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InitializeComponent();
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.Amiibo];
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}
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public AmiiboWindow()
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{
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ViewModel = new AmiiboWindowViewModel(this, string.Empty, string.Empty);
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DataContext = ViewModel;
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InitializeComponent();
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if (Program.PreviewerDetached)
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{
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Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance[LocaleKeys.Amiibo];
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}
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}
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public bool IsScanned { get; set; }
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public AmiiboApi ScannedAmiibo { get; set; }
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public AmiiboWindowViewModel ViewModel { get; set; }
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private void ScanButton_Click(object sender, RoutedEventArgs e)
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{
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if (ViewModel.AmiiboSelectedIndex > -1)
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{
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AmiiboApi amiibo = ViewModel.AmiiboList[ViewModel.AmiiboSelectedIndex];
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ScannedAmiibo = amiibo;
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IsScanned = true;
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Close();
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}
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}
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private void CancelButton_Click(object sender, RoutedEventArgs e)
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{
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IsScanned = false;
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Close();
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}
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}
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} |