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AutoDeleteCache.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
FormatInfo.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
FormatTable.cs
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Geometry shader emulation for macOS (#5551)
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2023-08-29 21:10:34 -03:00 |
ITextureDescriptor.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
Pool.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
PoolCache.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
ReductionFilter.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
Sampler.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
SamplerDescriptor.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
SamplerMinFilter.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
SamplerMipFilter.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
SamplerPool.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
SamplerPoolCache.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
Texture.cs
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Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)
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2023-11-15 21:36:25 -03:00 |
TextureBindingInfo.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureBindingsManager.cs
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Simplify resolution scale updates (#5541)
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2023-08-14 13:57:39 -03:00 |
TextureCache.cs
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Implement copy dependency for depth and color textures (#4365)
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2023-10-31 19:00:39 -03:00 |
TextureCompatibility.cs
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Implement copy dependency for depth and color textures (#4365)
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2023-10-31 19:00:39 -03:00 |
TextureComponent.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureDependency.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
TextureDescriptor.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureDescriptorType.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureGroup.cs
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Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)
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2023-11-15 21:36:25 -03:00 |
TextureGroupHandle.cs
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Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)
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2023-11-15 21:36:25 -03:00 |
TextureInfo.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureManager.cs
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Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)
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2023-11-15 21:36:25 -03:00 |
TextureMatchQuality.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureMsaaMode.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TexturePool.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TexturePoolCache.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureScaleMode.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureSearchFlags.cs
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GPU: Discard data when getting texture before full clear (#5719)
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2023-09-25 23:07:03 +02:00 |
TextureTarget.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |
TextureViewCompatibility.cs
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[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
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2023-07-02 02:47:54 +02:00 |