Ryujinx/Ryujinx.Graphics.Vic/Types/OutputConfig.cs
gdkchan 157ad3f54f
Silence several build warnings ()
* Silence several build warnings

* Remove fixed buffers from NVDEC struct

* Remove unused field and usings

* Fix wrong name

* Silence more warning on H264 PictureInfo
2020-08-06 23:40:41 +02:00

25 lines
1 KiB
C#

namespace Ryujinx.Graphics.Vic.Types
{
struct OutputConfig
{
#pragma warning disable CS0649
private long _word0;
private long _word1;
#pragma warning restore CS0649
public int AlphaFillMode => _word0.Extract(0, 3);
public int AlphaFillSlot => _word0.Extract(3, 3);
public int BackgroundAlpha => _word0.Extract(6, 10);
public int BackgroundR => _word0.Extract(16, 10);
public int BackgroundG => _word0.Extract(26, 10);
public int BackgroundB => _word0.Extract(36, 10);
public int RegammaMode => _word0.Extract(46, 2);
public bool OutputFlipX => _word0.Extract(48);
public bool OutputFlipY => _word0.Extract(49);
public bool OutputTranspose => _word0.Extract(50);
public int TargetRectLeft => _word1.Extract(64, 14);
public int TargetRectRight => _word1.Extract(80, 14);
public int TargetRectTop => _word1.Extract(96, 14);
public int TargetRectBottom => _word1.Extract(112, 14);
}
}