cc298c676a
* Enable from Ryujinx.conf * Adapt to use OpenTK.NetStandard * Implement usage of UBOs for GLSL and SPIR-V * Fix a NVidia related issue * Use constant from UniformBinding |
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SpirvAssembler.cs | ||
SpirvBinaryForm.cs | ||
SpirvInstruction.cs | ||
SpirvOperand.cs |