9d7627af64
* Add AddressTable<T> * Use AddressTable<T> for dispatch * Remove JumpTable & co. * Add fallback for out of range addresses * Add PPTC support * Add documentation to `AddressTable<T>` * Make AddressTable<T> configurable * Fix table walk * Fix IsMapped check * Remove CountTableCapacity * Add PPTC support for fast path * Rename IsMapped to IsValid * Remove stale comment * Change format of address in exception message * Add TranslatorStubs * Split DispatchStub Avoids recompilation of stubs during tests. * Add hint for 64bit or 32bit * Add documentation to `Symbol` * Add documentation to `TranslatorStubs` Make `TranslatorStubs` disposable as well. * Add documentation to `SymbolType` * Add `AddressTableEventSource` to monitor function table size Add an EventSource which measures the amount of unmanaged bytes allocated by AddressTable<T> instances. dotnet-counters monitor -n Ryujinx --counters ARMeilleure * Add `AllowLcqInFunctionTable` optimization toggle This is to reduce the impact this change has on the test duration. Before everytime a test was ran, the FunctionTable would be initialized and populated so that the newly compiled test would get registered to it. * Implement unmanaged dispatcher Uses the DispatchStub to dispatch into the next translation, which allows execution to stay in unmanaged for longer and skips a ConcurrentDictionary look up when the target translation has been registered to the FunctionTable. * Remove redundant null check * Tune levels of FunctionTable Uses 5 levels instead of 4 and change unit of AddressTableEventSource from KB to MB. * Use 64-bit function table Improves codegen for direct branches: mov qword [rax+0x408],0x10603560 - mov rcx,sub_10603560_OFFSET - mov ecx,[rcx] - mov ecx,ecx - mov rdx,JIT_CACHE_BASE - add rdx,rcx + mov rcx,sub_10603560 + mov rdx,[rcx] mov rcx,rax Improves codegen for dispatch stub: and rax,byte +0x1f - mov eax,[rcx+rax*4] - mov eax,eax - mov rcx,JIT_CACHE_BASE - lea rax,[rcx+rax] + mov rax,[rcx+rax*8] mov rcx,rbx * Remove `JitCacheSymbol` & `JitCache.Offset` * Turn `Translator.Translate` into an instance method We do not have to add more parameter to this method and related ones as new structures are added & needed for translation. * Add symbol only when PTC is enabled Address LDj3SNuD's feedback * Change `NativeContext.Running` to a 32-bit integer * Fix PageTable symbol for host mapped
100 lines
3.1 KiB
C#
100 lines
3.1 KiB
C#
using System;
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namespace ARMeilleure.Translation.PTC
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{
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/// <summary>
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/// Represents a symbol.
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/// </summary>
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struct Symbol
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{
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private readonly ulong _value;
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/// <summary>
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/// Gets the <see cref="SymbolType"/> of the <see cref="Symbol"/>.
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/// </summary>
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public SymbolType Type { get; }
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/// <summary>
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/// Gets the value of the <see cref="Symbol"/>.
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/// </summary>
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/// <exception cref="InvalidOperationException"><see cref="Type"/> is <see cref="SymbolType.None"/></exception>
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public ulong Value
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{
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get
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{
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if (Type == SymbolType.None)
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{
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ThrowSymbolNone();
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}
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return _value;
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Symbol"/> structure with the specified <see cref="SymbolType"/> and value.
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/// </summary>
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/// <param name="type">Type of symbol</param>
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/// <param name="value">Value of symbol</param>
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public Symbol(SymbolType type, ulong value)
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{
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(Type, _value) = (type, value);
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}
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/// <summary>
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/// Determines if the specified <see cref="Symbol"/> instances are equal.
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/// </summary>
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/// <param name="a">First instance</param>
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/// <param name="b">Second instance</param>
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/// <returns><see langword="true"/> if equal; otherwise <see langword="false"/></returns>
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public static bool operator ==(Symbol a, Symbol b)
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{
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return a.Equals(b);
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}
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/// <summary>
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/// Determines if the specified <see cref="Symbol"/> instances are not equal.
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/// </summary>
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/// <param name="a">First instance</param>
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/// <param name="b">Second instance</param>
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/// <returns><see langword="true"/> if not equal; otherwise <see langword="false"/></returns>
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/// <inheritdoc/>
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public static bool operator !=(Symbol a, Symbol b)
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{
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return !(a == b);
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}
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/// <summary>
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/// Determines if the specified <see cref="Symbol"/> is equal to this <see cref="Symbol"/> instance.
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/// </summary>
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/// <param name="other">Other <see cref="Symbol"/> instance</param>
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/// <returns><see langword="true"/> if equal; otherwise <see langword="false"/></returns>
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public bool Equals(Symbol other)
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{
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return other.Type == Type && other._value == _value;
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}
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/// <inheritdoc/>
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public override bool Equals(object obj)
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{
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return obj is Symbol sym && Equals(sym);
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}
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/// <inheritdoc/>
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public override int GetHashCode()
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{
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return HashCode.Combine(Type, _value);
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}
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/// <inheritdoc/>
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public override string ToString()
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{
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return $"{Type}:{_value}";
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}
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private static void ThrowSymbolNone()
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{
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throw new InvalidOperationException("Symbol refers to nothing.");
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}
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}
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}
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