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* Viewport swizzle support on NV and clip origin * Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported * Address PR feedback
9 lines
110 B
C#
9 lines
110 B
C#
namespace Ryujinx.Graphics.GAL
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{
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public enum Origin
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{
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UpperLeft,
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LowerLeft
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}
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}
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