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* Include reference to start.sh to be bundled * Add start.sh * Fix silly mistake I made on windows-x64 * ... I cannot read properly * Make same changes for avalonia csproj * Remove notice from start.sh Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx/Ryujinx.csproj Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx.Ava/Ryujinx.Ava.csproj Co-authored-by: Mary-nyan <thog@protonmail.com> * Update distribution/linux/start.sh Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update distribution/linux/start.sh Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/Ryujinx.Ava.csproj Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.csproj * Update Ryujinx.Ava.csproj * Rename start.sh to Ryujinx.sh * Update Ryujinx.csproj * Update Ryujinx.Ava.csproj * Update Ryujinx.Ava.csproj * Update Ryujinx.Ava/Ryujinx.Ava.csproj Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Add `GDK_BACKEND` variable * Update Ryujinx.Ava.csproj * Update Program.cs * Update Program.cs * Update Ryujinx.sh * Update Program.cs * linux: Register mime types on launch * Add DOTNET_EnableAlternateStackCheck=1 to desktop file * linux: Add exclusion for RegisterMimeTypes for flathub builds * Update logo path * Cleanup Ryujinx.sh * Fix typo in ReleaseInformation * gha: Fix permissions for linux release binaries * ava: Rename output assembly to Ryujinx * Update mime database after installing new types Wait until logging is available before registering mime types * Copy mime types to output directory Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
53 lines
1.7 KiB
C#
53 lines
1.7 KiB
C#
using Ryujinx.Common.Configuration;
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using System;
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using System.Reflection;
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namespace Ryujinx.Common
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{
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// DO NOT EDIT, filled by CI
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public static class ReleaseInformation
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{
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private const string FlatHubChannelOwner = "flathub";
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public static string BuildVersion = "%%RYUJINX_BUILD_VERSION%%";
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public static string BuildGitHash = "%%RYUJINX_BUILD_GIT_HASH%%";
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public static string ReleaseChannelName = "%%RYUJINX_TARGET_RELEASE_CHANNEL_NAME%%";
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public static string ReleaseChannelOwner = "%%RYUJINX_TARGET_RELEASE_CHANNEL_OWNER%%";
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public static string ReleaseChannelRepo = "%%RYUJINX_TARGET_RELEASE_CHANNEL_REPO%%";
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public static bool IsValid()
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{
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return !BuildGitHash.StartsWith("%%") &&
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!ReleaseChannelName.StartsWith("%%") &&
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!ReleaseChannelOwner.StartsWith("%%") &&
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!ReleaseChannelRepo.StartsWith("%%");
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}
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public static bool IsFlatHubBuild()
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{
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return IsValid() && ReleaseChannelOwner.Equals(FlatHubChannelOwner);
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}
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public static string GetVersion()
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{
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if (IsValid())
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{
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return BuildVersion;
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}
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else
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{
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return Assembly.GetEntryAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion;
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}
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}
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public static string GetBaseApplicationDirectory()
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{
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if (IsFlatHubBuild())
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{
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return AppDataManager.BaseDirPath;
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}
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return AppDomain.CurrentDomain.BaseDirectory;
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}
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}
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} |