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* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
31 lines
849 B
C#
31 lines
849 B
C#
using System;
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namespace Ryujinx.Common.Logging
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{
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public class LogEventArgs : EventArgs
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{
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public readonly LogLevel Level;
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public readonly TimeSpan Time;
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public readonly string ThreadName;
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public readonly string Message;
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public readonly object Data;
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public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message)
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{
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Level = level;
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Time = time;
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ThreadName = threadName;
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Message = message;
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}
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public LogEventArgs(LogLevel level, TimeSpan time, string threadName, string message, object data)
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{
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Level = level;
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Time = time;
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ThreadName = threadName;
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Message = message;
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Data = data;
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}
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}
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} |