Ryujinx/Ryujinx.HLE
Thog ea14a95524
Fix inconsistencies with UserId (#906)
* Fix inconsistencies with UserId

The account user id isn't an UUID. This PR adds a new UserId type with
the correct value ordering to avoid mismatch with LibHac's Uid. This also fix
an hardcoded value of the UserId.

As the userid has been invalid for quite some time (and to avoid forcing
users to their recreate saves), the userid has been changed to "00000000000000010000000000000000".

Also implement a stub for IApplicationFunctions::GetSaveDataSize. (see
the sources for the reason)

Fix #626

* Address jd's & Ac_k's comments
2020-02-02 14:24:17 +11:00
..
Exceptions System firmware installer (#791) 2020-01-12 03:10:55 +01:00
FileSystem Fix inconsistencies with UserId (#906) 2020-02-02 14:24:17 +11:00
HOS Fix inconsistencies with UserId (#906) 2020-02-02 14:24:17 +11:00
Input Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
Loaders Add 32 bits support to HleProcessDebugger (#859) 2020-01-12 12:06:26 +01:00
Utilities .NET Core 3.0 is here! (#784) 2019-10-31 19:09:03 +01:00
DeviceMemory.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Built in profiling (#567) 2019-04-26 14:53:10 +10:00
Ryujinx.HLE.csproj prepo IPrepoService accurate parsing for report (#905) 2020-01-30 17:39:05 +01:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 (#429) 2018-09-25 19:59:29 -03:00
Switch.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00