mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-08-17 06:08:43 +02:00
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
16 lines
495 B
C#
16 lines
495 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeTex : OpCodeTexture
|
|
{
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeTex(emitter, address, opCode);
|
|
|
|
public OpCodeTex(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
HasDepthCompare = opCode.Extract(50);
|
|
|
|
HasOffset = opCode.Extract(54);
|
|
}
|
|
}
|
|
} |