801b71a128
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
97 lines
3.1 KiB
C#
97 lines
3.1 KiB
C#
using Ryujinx.Graphics.GAL;
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using System;
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namespace Ryujinx.Graphics.Vulkan
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{
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internal class PersistentFlushBuffer : IDisposable
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{
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private readonly VulkanRenderer _gd;
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private BufferHolder _flushStorage;
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public PersistentFlushBuffer(VulkanRenderer gd)
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{
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_gd = gd;
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}
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private BufferHolder ResizeIfNeeded(int size)
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{
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var flushStorage = _flushStorage;
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if (flushStorage == null || size > _flushStorage.Size)
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{
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flushStorage?.Dispose();
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flushStorage = _gd.BufferManager.Create(_gd, size);
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_flushStorage = flushStorage;
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}
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return flushStorage;
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}
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public Span<byte> GetBufferData(CommandBufferPool cbp, BufferHolder buffer, int offset, int size)
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{
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var flushStorage = ResizeIfNeeded(size);
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Auto<DisposableBuffer> srcBuffer;
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using (var cbs = cbp.Rent())
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{
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srcBuffer = buffer.GetBuffer(cbs.CommandBuffer);
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var dstBuffer = flushStorage.GetBuffer(cbs.CommandBuffer);
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if (srcBuffer.TryIncrementReferenceCount())
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{
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BufferHolder.Copy(_gd, cbs, srcBuffer, dstBuffer, offset, 0, size, registerSrcUsage: false);
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}
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else
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{
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// Source buffer is no longer alive, don't copy anything to flush storage.
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srcBuffer = null;
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}
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}
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flushStorage.WaitForFences();
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srcBuffer?.DecrementReferenceCount();
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return flushStorage.GetDataStorage(0, size);
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}
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public Span<byte> GetTextureData(CommandBufferPool cbp, TextureView view, int size)
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{
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TextureCreateInfo info = view.Info;
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var flushStorage = ResizeIfNeeded(size);
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using (var cbs = cbp.Rent())
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{
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var buffer = flushStorage.GetBuffer(cbs.CommandBuffer).Get(cbs).Value;
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var image = view.GetImage().Get(cbs).Value;
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view.CopyFromOrToBuffer(cbs.CommandBuffer, buffer, image, size, true, 0, 0, info.GetLayers(), info.Levels, singleSlice: false);
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}
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flushStorage.WaitForFences();
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return flushStorage.GetDataStorage(0, size);
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}
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public Span<byte> GetTextureData(CommandBufferPool cbp, TextureView view, int size, int layer, int level)
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{
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var flushStorage = ResizeIfNeeded(size);
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using (var cbs = cbp.Rent())
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{
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var buffer = flushStorage.GetBuffer(cbs.CommandBuffer).Get(cbs).Value;
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var image = view.GetImage().Get(cbs).Value;
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view.CopyFromOrToBuffer(cbs.CommandBuffer, buffer, image, size, true, layer, level, 1, 1, singleSlice: true);
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}
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flushStorage.WaitForFences();
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return flushStorage.GetDataStorage(0, size);
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}
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public void Dispose()
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{
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_flushStorage.Dispose();
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}
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}
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}
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