Ryujinx/Ryujinx.HLE/HOS/Horizon.cs
Xpl0itR edafce57be Added GUI to Ryujinx (#695)
* Added GUI to Ryujinx

* Updated to use Glade

Also added scrollbar and default dark theme

* Added support for loading icon from .nro files and cleaned up the code a bit

* Added General Settings Menu (read-only for now) and moved some functionality from MainMenu.cs to ApplicationLibrary.cs

* Added custom GUI theme support and changed the defualt theme to one I just wrote

* Added GTK to process path, fixed a bug and minor edits

* some more edits and a bug fix

* general settings menu is now fully functional. also fixed the bug where ryujinx crashes when it trys to load an invalid gamedir

* big rewrite

* aesthetic changes to General Settings menu

* Added Control Settings

one day done feature :P

* minor changes

* 1st wave of changes

* 2nd wave of changes

* 3rd wave of changes

* Cleanup settings ui

* minor edits

* new about window added, still needs styling

* added spin button for new option and tooltips to settings

* Game icons and names are now shown in the games list

* add nuget package which contains gtk dependencies

* requested changes have been changed

* put CreateGameWindow on a new thread and stopped destroying the main menu when a game loads

* fixed bug that allowed a user to attempt to load multiple games at a time which causes a crash

* Added LastPlayed and TimePlayed columns to the game list

* Did some testing and fixed some bugs

Im not happy with one of the fixes so i will do it properly an upcoming commit

* did some more bug testing and fixed another 2 bugs

* caught an exception when ryujinx tries to load non-homebrew as homebrew

* Large changes

Rewrote ApplicationLibrary.cs (added comments too) so any devs reading it wont get eye cancer, also its probably more efficient now. Added 2 new columns (Developer name and application version) to the game list and wrote the logic for it. Ryujinx now loads NRO's TitleName and TitleID from the NACP file instead of the default NPDM. I also killed a lot of bugs

* Moved Files

moved ApplicationLibrary.cs to Ryujinx.HLE as that is a better place for it. Moved contents of GUI folder to Ui folder and changed the namespaces of the gui files from Ryujinx to Ryujinx.Ui

* Added 'Open Ryujinx Folder' button to the file menu and did some small fixes

* New features

* updated nuget package with missing dlls and changed emmauss' requested changes

* fixed some minor issues

* all requested changes marked as resolved have been changed

* gdkchan's requested changes

* fixed an issue with settings window getting chopped on small res

* fixed 2 problems caused by rebase

* changed the default theme

* applied Thog's patch to fix issue on linux

* fixed issue caused by rebase

* added update check button that runs ryujinx-updater

* reads version info from installer and displays it in about menu

* changes completed

* requested changes changed

* fixed issue with default theme

* fixed a bug and completed requested changes

* added more tooltips and changed some text
2019-09-02 13:03:57 -03:00

733 lines
25 KiB
C#

using LibHac;
using LibHac.Fs;
using LibHac.Fs.NcaUtils;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS.Font;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Sm;
using Ryujinx.HLE.HOS.Services.Time.Clock;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Npdm;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading;
using NxStaticObject = Ryujinx.HLE.Loaders.Executables.NxStaticObject;
namespace Ryujinx.HLE.HOS
{
public class Horizon : IDisposable
{
internal const int InitialKipId = 1;
internal const int InitialProcessId = 0x51;
internal const int HidSize = 0x40000;
internal const int FontSize = 0x1100000;
internal const int IirsSize = 0x8000;
internal const int TimeSize = 0x1000;
private const int MemoryBlockAllocatorSize = 0x2710;
private const ulong UserSlabHeapBase = DramMemoryMap.SlabHeapBase;
private const ulong UserSlabHeapItemSize = KMemoryManager.PageSize;
private const ulong UserSlabHeapSize = 0x3de000;
internal long PrivilegedProcessLowestId { get; set; } = 1;
internal long PrivilegedProcessHighestId { get; set; } = 8;
internal Switch Device { get; private set; }
public SystemStateMgr State { get; private set; }
internal bool KernelInitialized { get; private set; }
internal KResourceLimit ResourceLimit { get; private set; }
internal KMemoryRegionManager[] MemoryRegions { get; private set; }
internal KMemoryBlockAllocator LargeMemoryBlockAllocator { get; private set; }
internal KMemoryBlockAllocator SmallMemoryBlockAllocator { get; private set; }
internal KSlabHeap UserSlabHeapPages { get; private set; }
internal KCriticalSection CriticalSection { get; private set; }
internal KScheduler Scheduler { get; private set; }
internal KTimeManager TimeManager { get; private set; }
internal KSynchronization Synchronization { get; private set; }
internal KContextIdManager ContextIdManager { get; private set; }
private long _kipId;
private long _processId;
private long _threadUid;
internal CountdownEvent ThreadCounter;
internal SortedDictionary<long, KProcess> Processes;
internal ConcurrentDictionary<string, KAutoObject> AutoObjectNames;
internal bool EnableVersionChecks { get; private set; }
internal AppletStateMgr AppletState { get; private set; }
internal KSharedMemory HidSharedMem { get; private set; }
internal KSharedMemory FontSharedMem { get; private set; }
internal KSharedMemory IirsSharedMem { get; private set; }
internal KSharedMemory TimeSharedMem { get; private set; }
internal SharedFontManager Font { get; private set; }
internal ContentManager ContentManager { get; private set; }
internal KEvent VsyncEvent { get; private set; }
public Keyset KeySet { get; private set; }
private bool _hasStarted;
public Nacp ControlData { get; set; }
public string CurrentTitle { get; private set; }
public string TitleName { get; private set; }
public string TitleID { get; private set; }
public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
public int GlobalAccessLogMode { get; set; }
public bool UseLegacyJit { get; set; }
internal long HidBaseAddress { get; private set; }
public Horizon(Switch device)
{
ControlData = new Nacp();
Device = device;
State = new SystemStateMgr();
ResourceLimit = new KResourceLimit(this);
KernelInit.InitializeResourceLimit(ResourceLimit);
MemoryRegions = KernelInit.GetMemoryRegions();
LargeMemoryBlockAllocator = new KMemoryBlockAllocator(MemoryBlockAllocatorSize * 2);
SmallMemoryBlockAllocator = new KMemoryBlockAllocator(MemoryBlockAllocatorSize);
UserSlabHeapPages = new KSlabHeap(
UserSlabHeapBase,
UserSlabHeapItemSize,
UserSlabHeapSize);
CriticalSection = new KCriticalSection(this);
Scheduler = new KScheduler(this);
TimeManager = new KTimeManager();
Synchronization = new KSynchronization(this);
ContextIdManager = new KContextIdManager();
_kipId = InitialKipId;
_processId = InitialProcessId;
Scheduler.StartAutoPreemptionThread();
KernelInitialized = true;
ThreadCounter = new CountdownEvent(1);
Processes = new SortedDictionary<long, KProcess>();
AutoObjectNames = new ConcurrentDictionary<string, KAutoObject>();
// Note: This is not really correct, but with HLE of services, the only memory
// region used that is used is Application, so we can use the other ones for anything.
KMemoryRegionManager region = MemoryRegions[(int)MemoryRegion.NvServices];
ulong hidPa = region.Address;
ulong fontPa = region.Address + HidSize;
ulong iirsPa = region.Address + HidSize + FontSize;
ulong timePa = region.Address + HidSize + FontSize + IirsSize;
HidBaseAddress = (long)(hidPa - DramMemoryMap.DramBase);
KPageList hidPageList = new KPageList();
KPageList fontPageList = new KPageList();
KPageList iirsPageList = new KPageList();
KPageList timePageList = new KPageList();
hidPageList .AddRange(hidPa, HidSize / KMemoryManager.PageSize);
fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);
HidSharedMem = new KSharedMemory(this, hidPageList, 0, 0, MemoryPermission.Read);
FontSharedMem = new KSharedMemory(this, fontPageList, 0, 0, MemoryPermission.Read);
IirsSharedMem = new KSharedMemory(this, iirsPageList, 0, 0, MemoryPermission.Read);
TimeSharedMem = new KSharedMemory(this, timePageList, 0, 0, MemoryPermission.Read);
AppletState = new AppletStateMgr(this);
AppletState.SetFocus(true);
Font = new SharedFontManager(device, (long)(fontPa - DramMemoryMap.DramBase));
IUserInterface.InitializePort(this);
VsyncEvent = new KEvent(this);
LoadKeySet();
ContentManager = new ContentManager(device);
// TODO: use set:sys (and set external clock source id from settings)
// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
StandardSteadyClockCore.Instance.ConfigureSetupValue();
if (Services.Set.NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
{
TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
StandardNetworkSystemClockCore.Instance.SetStandardNetworkClockSufficientAccuracy(standardNetworkClockSufficientAccuracy);
}
}
public void LoadCart(string exeFsDir, string romFsFile = null)
{
if (romFsFile != null)
{
Device.FileSystem.LoadRomFs(romFsFile);
}
LocalFileSystem codeFs = new LocalFileSystem(exeFsDir);
LoadExeFs(codeFs, out _);
}
public void LoadXci(string xciFile)
{
FileStream file = new FileStream(xciFile, FileMode.Open, FileAccess.Read);
Xci xci = new Xci(KeySet, file.AsStorage());
(Nca mainNca, Nca patchNca, Nca controlNca) = GetXciGameData(xci);
if (mainNca == null)
{
Logger.PrintError(LogClass.Loader, "Unable to load XCI");
return;
}
ContentManager.LoadEntries();
LoadNca(mainNca, patchNca, controlNca);
}
public void LoadKip(string kipFile)
{
using (FileStream fs = new FileStream(kipFile, FileMode.Open))
{
ProgramLoader.LoadKernelInitalProcess(this, new KernelInitialProcess(fs));
}
}
private (Nca Main, Nca patch, Nca Control) GetXciGameData(Xci xci)
{
if (!xci.HasPartition(XciPartitionType.Secure))
{
throw new InvalidDataException("Could not find XCI secure partition");
}
Nca mainNca = null;
Nca patchNca = null;
Nca controlNca = null;
XciPartition securePartition = xci.OpenPartition(XciPartitionType.Secure);
foreach (DirectoryEntry ticketEntry in securePartition.EnumerateEntries("*.tik"))
{
Ticket ticket = new Ticket(securePartition.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
if (!KeySet.TitleKeys.ContainsKey(ticket.RightsId))
{
KeySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(KeySet));
}
}
foreach (DirectoryEntry fileEntry in securePartition.EnumerateEntries("*.nca"))
{
IStorage ncaStorage = securePartition.OpenFile(fileEntry.FullPath, OpenMode.Read).AsStorage();
Nca nca = new Nca(KeySet, ncaStorage);
if (nca.Header.ContentType == ContentType.Program)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, ContentType.Program);
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
patchNca = nca;
}
else
{
mainNca = nca;
}
}
else if (nca.Header.ContentType == ContentType.Control)
{
controlNca = nca;
}
}
if (mainNca == null)
{
Logger.PrintError(LogClass.Loader, "Could not find an Application NCA in the provided XCI file");
}
if (controlNca != null)
{
ReadControlData(controlNca);
}
return (mainNca, patchNca, controlNca);
}
public void ReadControlData(Nca controlNca)
{
IFileSystem controlFs = controlNca.OpenFileSystem(NcaSectionType.Data, FsIntegrityCheckLevel);
IFile controlFile = controlFs.OpenFile("/control.nacp", OpenMode.Read);
ControlData = new Nacp(controlFile.AsStream());
TitleName = CurrentTitle = ControlData.Descriptions[(int)State.DesiredTitleLanguage].Title;
}
public void LoadNca(string ncaFile)
{
FileStream file = new FileStream(ncaFile, FileMode.Open, FileAccess.Read);
Nca nca = new Nca(KeySet, file.AsStorage(false));
LoadNca(nca, null, null);
}
public void LoadNsp(string nspFile)
{
FileStream file = new FileStream(nspFile, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
foreach (DirectoryEntry ticketEntry in nsp.EnumerateEntries("*.tik"))
{
Ticket ticket = new Ticket(nsp.OpenFile(ticketEntry.FullPath, OpenMode.Read).AsStream());
if (!KeySet.TitleKeys.ContainsKey(ticket.RightsId))
{
KeySet.TitleKeys.Add(ticket.RightsId, ticket.GetTitleKey(KeySet));
}
}
Nca mainNca = null;
Nca patchNca = null;
Nca controlNca = null;
foreach (DirectoryEntry fileEntry in nsp.EnumerateEntries("*.nca"))
{
IStorage ncaStorage = nsp.OpenFile(fileEntry.FullPath, OpenMode.Read).AsStorage();
Nca nca = new Nca(KeySet, ncaStorage);
if (nca.Header.ContentType == ContentType.Program)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, ContentType.Program);
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
patchNca = nca;
}
else
{
mainNca = nca;
}
}
else if (nca.Header.ContentType == ContentType.Control)
{
controlNca = nca;
}
}
if (mainNca != null)
{
LoadNca(mainNca, patchNca, controlNca);
return;
}
// This is not a normal NSP, it's actually a ExeFS as a NSP
LoadExeFs(nsp, out _);
}
public void LoadNca(Nca mainNca, Nca patchNca, Nca controlNca)
{
if (mainNca.Header.ContentType != ContentType.Program)
{
Logger.PrintError(LogClass.Loader, "Selected NCA is not a \"Program\" NCA");
return;
}
IStorage dataStorage = null;
IFileSystem codeFs = null;
if (patchNca == null)
{
if (mainNca.CanOpenSection(NcaSectionType.Data))
{
dataStorage = mainNca.OpenStorage(NcaSectionType.Data, FsIntegrityCheckLevel);
}
if (mainNca.CanOpenSection(NcaSectionType.Code))
{
codeFs = mainNca.OpenFileSystem(NcaSectionType.Code, FsIntegrityCheckLevel);
}
}
else
{
if (patchNca.CanOpenSection(NcaSectionType.Data))
{
dataStorage = mainNca.OpenStorageWithPatch(patchNca, NcaSectionType.Data, FsIntegrityCheckLevel);
}
if (patchNca.CanOpenSection(NcaSectionType.Code))
{
codeFs = mainNca.OpenFileSystemWithPatch(patchNca, NcaSectionType.Code, FsIntegrityCheckLevel);
}
}
if (codeFs == null)
{
Logger.PrintError(LogClass.Loader, "No ExeFS found in NCA");
return;
}
if (dataStorage == null)
{
Logger.PrintWarning(LogClass.Loader, "No RomFS found in NCA");
}
else
{
Device.FileSystem.SetRomFs(dataStorage.AsStream(FileAccess.Read));
}
LoadExeFs(codeFs, out Npdm metaData);
Nacp ReadControlData()
{
IFileSystem controlRomfs = controlNca.OpenFileSystem(NcaSectionType.Data, FsIntegrityCheckLevel);
IFile controlFile = controlRomfs.OpenFile("/control.nacp", OpenMode.Read);
Nacp controlData = new Nacp(controlFile.AsStream());
TitleName = CurrentTitle = controlData.Descriptions[(int)State.DesiredTitleLanguage].Title;
TitleID = metaData.Aci0.TitleId.ToString("x16");
if (string.IsNullOrWhiteSpace(CurrentTitle))
{
TitleName = CurrentTitle = controlData.Descriptions.ToList().Find(x => !string.IsNullOrWhiteSpace(x.Title)).Title;
}
return controlData;
}
if (controlNca != null)
{
ReadControlData();
}
else
{
TitleID = CurrentTitle = metaData.Aci0.TitleId.ToString("x16");
}
}
private void LoadExeFs(IFileSystem codeFs, out Npdm metaData)
{
if (codeFs.FileExists("/main.npdm"))
{
Logger.PrintInfo(LogClass.Loader, "Loading main.npdm...");
metaData = new Npdm(codeFs.OpenFile("/main.npdm", OpenMode.Read).AsStream());
}
else
{
Logger.PrintWarning(LogClass.Loader, "NPDM file not found, using default values!");
metaData = GetDefaultNpdm();
}
List<IExecutable> staticObjects = new List<IExecutable>();
void LoadNso(string filename)
{
foreach (DirectoryEntry file in codeFs.EnumerateEntries($"{filename}*"))
{
if (Path.GetExtension(file.Name) != string.Empty)
{
continue;
}
Logger.PrintInfo(LogClass.Loader, $"Loading {file.Name}...");
NxStaticObject staticObject = new NxStaticObject(codeFs.OpenFile(file.FullPath, OpenMode.Read).AsStream());
staticObjects.Add(staticObject);
}
}
TitleID = CurrentTitle = metaData.Aci0.TitleId.ToString("x16");
LoadNso("rtld");
LoadNso("main");
LoadNso("subsdk");
LoadNso("sdk");
ContentManager.LoadEntries();
ProgramLoader.LoadStaticObjects(this, metaData, staticObjects.ToArray());
}
public void LoadProgram(string filePath)
{
Npdm metaData = GetDefaultNpdm();
bool isNro = Path.GetExtension(filePath).ToLower() == ".nro";
FileStream input = new FileStream(filePath, FileMode.Open);
IExecutable staticObject;
if (isNro)
{
NxRelocatableObject obj = new NxRelocatableObject(input);
staticObject = obj;
// homebrew NRO can actually have some data after the actual NRO
if (input.Length > obj.FileSize)
{
input.Position = obj.FileSize;
BinaryReader reader = new BinaryReader(input);
uint asetMagic = reader.ReadUInt32();
if (asetMagic == 0x54455341)
{
uint asetVersion = reader.ReadUInt32();
if (asetVersion == 0)
{
ulong iconOffset = reader.ReadUInt64();
ulong iconSize = reader.ReadUInt64();
ulong nacpOffset = reader.ReadUInt64();
ulong nacpSize = reader.ReadUInt64();
ulong romfsOffset = reader.ReadUInt64();
ulong romfsSize = reader.ReadUInt64();
if (romfsSize != 0)
{
Device.FileSystem.SetRomFs(new HomebrewRomFsStream(input, obj.FileSize + (long)romfsOffset));
}
if (nacpSize != 0)
{
input.Seek(obj.FileSize + (long)nacpOffset, SeekOrigin.Begin);
using (MemoryStream stream = new MemoryStream(reader.ReadBytes((int)nacpSize)))
{
ControlData = new Nacp(stream);
}
metaData.TitleName = ControlData.Descriptions[(int)State.DesiredTitleLanguage].Title;
if (string.IsNullOrWhiteSpace(metaData.TitleName))
{
metaData.TitleName = ControlData.Descriptions.ToList().Find(x => !string.IsNullOrWhiteSpace(x.Title)).Title;
}
metaData.Aci0.TitleId = ControlData.PresenceGroupId;
if (metaData.Aci0.TitleId == 0)
{
metaData.Aci0.TitleId = ControlData.SaveDataOwnerId;
}
if (metaData.Aci0.TitleId == 0)
{
metaData.Aci0.TitleId = ControlData.AddOnContentBaseId - 0x1000;
}
if (metaData.Aci0.TitleId.ToString("x16") == "fffffffffffff000")
{
metaData.Aci0.TitleId = 0000000000000000;
}
}
}
else
{
Logger.PrintWarning(LogClass.Loader, $"Unsupported ASET header version found \"{asetVersion}\"");
}
}
}
}
else
{
staticObject = new NxStaticObject(input);
}
ContentManager.LoadEntries();
TitleName = CurrentTitle = metaData.TitleName;
TitleID = metaData.Aci0.TitleId.ToString("x16");
ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject });
}
private Npdm GetDefaultNpdm()
{
Assembly asm = Assembly.GetCallingAssembly();
using (Stream npdmStream = asm.GetManifestResourceStream("Ryujinx.HLE.Homebrew.npdm"))
{
return new Npdm(npdmStream);
}
}
public void LoadKeySet()
{
string keyFile = null;
string titleKeyFile = null;
string consoleKeyFile = null;
string home = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
LoadSetAtPath(Path.Combine(home, ".switch"));
LoadSetAtPath(Device.FileSystem.GetSystemPath());
KeySet = ExternalKeys.ReadKeyFile(keyFile, titleKeyFile, consoleKeyFile);
void LoadSetAtPath(string basePath)
{
string localKeyFile = Path.Combine(basePath, "prod.keys");
string localTitleKeyFile = Path.Combine(basePath, "title.keys");
string localConsoleKeyFile = Path.Combine(basePath, "console.keys");
if (File.Exists(localKeyFile))
{
keyFile = localKeyFile;
}
if (File.Exists(localTitleKeyFile))
{
titleKeyFile = localTitleKeyFile;
}
if (File.Exists(localConsoleKeyFile))
{
consoleKeyFile = localConsoleKeyFile;
}
}
}
public void SignalVsync()
{
VsyncEvent.ReadableEvent.Signal();
}
internal long GetThreadUid()
{
return Interlocked.Increment(ref _threadUid) - 1;
}
internal long GetKipId()
{
return Interlocked.Increment(ref _kipId) - 1;
}
internal long GetProcessId()
{
return Interlocked.Increment(ref _processId) - 1;
}
public void EnableMultiCoreScheduling()
{
if (!_hasStarted)
{
Scheduler.MultiCoreScheduling = true;
}
}
public void DisableMultiCoreScheduling()
{
if (!_hasStarted)
{
Scheduler.MultiCoreScheduling = false;
}
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
// Force all threads to exit.
lock (Processes)
{
foreach (KProcess process in Processes.Values)
{
process.StopAllThreads();
}
}
// It's only safe to release resources once all threads
// have exited.
ThreadCounter.Signal();
//ThreadCounter.Wait(); // FIXME: Uncomment this
// BODY: Right now, guest processes don't exit properly because the logic waits for them to exit.
// BODY: However, this doesn't happen when you close the main window so we need to find a way to make them exit gracefully
Scheduler.Dispose();
TimeManager.Dispose();
Device.Unload();
}
}
}
}