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InstEmit.cs
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Implement remaining shader double-precision instructions (#2845)
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2021-12-08 17:54:12 -03:00 |
InstEmitAluHelper.cs
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Add missing U8/S8 types from shader I2I instruction (#2740)
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2021-10-17 17:48:36 -03:00 |
InstEmitAttribute.cs
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Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
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2021-11-08 13:18:46 -03:00 |
InstEmitBarrier.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitBitfield.cs
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Fix FLO.SH shader instruction with a input of 0 (#2876)
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2021-12-05 13:25:05 +01:00 |
InstEmitConversion.cs
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Implement remaining shader double-precision instructions (#2845)
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2021-12-08 17:54:12 -03:00 |
InstEmitFloatArithmetic.cs
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Implement remaining shader double-precision instructions (#2845)
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2021-12-08 17:54:12 -03:00 |
InstEmitFloatComparison.cs
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Implement remaining shader double-precision instructions (#2845)
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2021-12-08 17:54:12 -03:00 |
InstEmitFloatMinMax.cs
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Implement remaining shader double-precision instructions (#2845)
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2021-12-08 17:54:12 -03:00 |
InstEmitFlowControl.cs
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Add support for fragment shader interlock (#2768)
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2021-10-28 19:53:12 -03:00 |
InstEmitHelper.cs
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Implement remaining shader double-precision instructions (#2845)
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2021-12-08 17:54:12 -03:00 |
InstEmitIntegerArithmetic.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitIntegerComparison.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitIntegerLogical.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitIntegerMinMax.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitMemory.cs
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Fix shader 8-bit and 16-bit STS/STG (#2741)
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2021-10-18 20:24:15 -03:00 |
InstEmitMove.cs
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Fix InvocationInfo on geometry shader and bindless default integer const (#2822)
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2021-11-08 11:39:30 -03:00 |
InstEmitMultifunction.cs
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Implement remaining shader double-precision instructions (#2845)
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2021-12-08 17:54:12 -03:00 |
InstEmitNop.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitPredicate.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitShift.cs
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Implement SHF (funnel shift) shader instruction (#2702)
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2021-10-17 17:02:20 -03:00 |
InstEmitSurface.cs
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Fix SUATOM and other texture shader instructions with RZ dest (#2885)
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2021-12-08 18:36:09 -03:00 |
InstEmitter.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
InstEmitTexture.cs
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Fix SUATOM and other texture shader instructions with RZ dest (#2885)
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2021-12-08 18:36:09 -03:00 |
InstEmitVideoArithmetic.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
InstEmitVideoMinMax.cs
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Initial tessellation shader support (#2534)
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2021-10-18 18:38:04 -03:00 |
InstEmitWarp.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |
Lop3Expression.cs
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Rewrite shader decoding stage (#2698)
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2021-10-12 22:35:31 +02:00 |