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* Fix race condition in ContentManager This fix a race condition happening since #791 when trying to load a game via command line. * Address gdk's comments * Ensure to dispose the FileStream and not the IStorage |
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ContentManager.cs | ||
ContentPath.cs | ||
LocationEntry.cs | ||
LocationHelper.cs | ||
StorageId.cs | ||
SystemVersion.cs | ||
TitleType.cs |