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* Replace usage of `DllImport` with `LibraryImport` * Mark methods as `partial` * Marshalling * More `partial` & marshalling * More `partial` and marshalling * More partial and marshalling * Update GdiPlusHelper to LibraryImport * Unicorn * More Partial * Marshal * Specify EntryPoint * Specify EntryPoint * Change GlobalMemoryStatusEx to LibraryImport * Change RegisterClassEx to LibraryImport * Define EntryPoints * Update Ryujinx.Ava/Ui/Controls/Win32NativeInterop.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFmpegApi.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Move return mashal * Remove calling convention specification * Remove calling conventions * Update Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx.Ava/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan <thog@protonmail.com>
37 lines
1 KiB
C#
37 lines
1 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.OpenGL.Helper
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{
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[SupportedOSPlatform("linux")]
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internal static partial class GLXHelper
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{
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private const string LibraryName = "glx.dll";
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static GLXHelper()
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{
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NativeLibrary.SetDllImportResolver(typeof(GLXHelper).Assembly, (name, assembly, path) =>
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{
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if (name != LibraryName)
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{
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return IntPtr.Zero;
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}
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if (!NativeLibrary.TryLoad("libGL.so.1", assembly, path, out IntPtr result))
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{
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if (!NativeLibrary.TryLoad("libGL.so", assembly, path, out result))
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{
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return IntPtr.Zero;
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}
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}
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return result;
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});
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}
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[LibraryImport(LibraryName, EntryPoint = "glXGetCurrentContext")]
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public static partial IntPtr GetCurrentContext();
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}
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}
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