b8133c1997
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
83 lines
No EOL
2.2 KiB
C#
83 lines
No EOL
2.2 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Am
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{
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class IApplicationProxy : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IApplicationProxy()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetCommonStateGetter },
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{ 1, GetSelfController },
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{ 2, GetWindowController },
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{ 3, GetAudioController },
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{ 4, GetDisplayController },
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{ 11, GetLibraryAppletCreator },
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{ 20, GetApplicationFunctions },
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{ 1000, GetDebugFunctions }
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};
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}
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public long GetCommonStateGetter(ServiceCtx Context)
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{
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MakeObject(Context, new ICommonStateGetter(Context.Device.System));
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return 0;
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}
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public long GetSelfController(ServiceCtx Context)
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{
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MakeObject(Context, new ISelfController(Context.Device.System));
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return 0;
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}
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public long GetWindowController(ServiceCtx Context)
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{
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MakeObject(Context, new IWindowController());
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return 0;
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}
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public long GetAudioController(ServiceCtx Context)
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{
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MakeObject(Context, new IAudioController());
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return 0;
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}
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public long GetDisplayController(ServiceCtx Context)
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{
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MakeObject(Context, new IDisplayController());
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return 0;
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}
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public long GetLibraryAppletCreator(ServiceCtx Context)
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{
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MakeObject(Context, new ILibraryAppletCreator());
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return 0;
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}
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public long GetApplicationFunctions(ServiceCtx Context)
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{
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MakeObject(Context, new IApplicationFunctions());
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return 0;
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}
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public long GetDebugFunctions(ServiceCtx Context)
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{
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MakeObject(Context, new IDebugFunctions());
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return 0;
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}
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}
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} |