Ryujinx/src/Ryujinx.Common
Steveice10 a772b073ec
Support portable mode using the macOS app bundle. (#6147)
* Support portable mode using the macOS app bundle.

* Apply suggestion

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2024-01-20 03:09:51 +01:00
..
Collections editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Configuration Support portable mode using the macOS app bundle. (#6147) 2024-01-20 03:09:51 +01:00
Extensions editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GraphicsDriver editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Logging editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Memory editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Pools editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PreciseSleep editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
SystemInterop editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Utilities editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
AsyncWorkQueue.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Hash128.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PerformanceCounter.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ReactiveObject.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ReferenceEqualityComparer.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
ReleaseInformation.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Common.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
XXHash128.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00