Ryujinx/ARMeilleure/Translation/Translator.cs
gdkchan f77694e4f7
Implement a new physical memory manager and replace DeviceMemory (#856)
* Implement a new physical memory manager and replace DeviceMemory

* Proper generic constraints

* Fix debug build

* Add memory tests

* New CPU memory manager and general code cleanup

* Remove host memory management from CPU project, use Ryujinx.Memory instead

* Fix tests

* Document exceptions on MemoryBlock

* Fix leak on unix memory allocation

* Proper disposal of some objects on tests

* Fix JitCache not being set as initialized

* GetRef without checks for 8-bits and 16-bits CAS

* Add MemoryBlock destructor

* Throw in separate method to improve codegen

* Address PR feedback

* QueryModified improvements

* Fix memory write tracking not marking all pages as modified in some cases

* Simplify MarkRegionAsModified

* Remove XML doc for ghost param

* Add back optimization to avoid useless buffer updates

* Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper

* Some nits

* Do not perform address translation when size is 0

* Address PR feedback and format NativeInterface class

* Remove ghost parameter description

* Update Ryujinx.Cpu to .NET Core 3.1

* Address PR feedback

* Fix build

* Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified

* Typo
2020-05-04 08:54:50 +10:00

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10 KiB
C#

using ARMeilleure.Decoders;
using ARMeilleure.Diagnostics;
using ARMeilleure.Instructions;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using ARMeilleure.State;
using System;
using System.Collections.Concurrent;
using System.Threading;
using static ARMeilleure.IntermediateRepresentation.OperandHelper;
using static ARMeilleure.IntermediateRepresentation.OperationHelper;
namespace ARMeilleure.Translation
{
public class Translator
{
private const ulong CallFlag = InstEmitFlowHelper.CallFlag;
private const bool AlwaysTranslateFunctions = true; // If false, only translates a single block for lowCq.
private readonly IMemoryManager _memory;
private readonly ConcurrentDictionary<ulong, TranslatedFunction> _funcs;
private readonly JumpTable _jumpTable;
private readonly PriorityQueue<RejitRequest> _backgroundQueue;
private readonly AutoResetEvent _backgroundTranslatorEvent;
private volatile int _threadCount;
public Translator(IJitMemoryAllocator allocator, IMemoryManager memory)
{
_memory = memory;
_funcs = new ConcurrentDictionary<ulong, TranslatedFunction>();
_jumpTable = new JumpTable(allocator);
_backgroundQueue = new PriorityQueue<RejitRequest>(2);
_backgroundTranslatorEvent = new AutoResetEvent(false);
JitCache.Initialize(allocator);
DirectCallStubs.InitializeStubs();
}
private void TranslateQueuedSubs()
{
while (_threadCount != 0)
{
if (_backgroundQueue.TryDequeue(out RejitRequest request))
{
TranslatedFunction func = Translate(request.Address, request.Mode, highCq: true);
_funcs.AddOrUpdate(request.Address, func, (key, oldFunc) => func);
_jumpTable.RegisterFunction(request.Address, func);
}
else
{
_backgroundTranslatorEvent.WaitOne();
}
}
_backgroundTranslatorEvent.Set(); // Wake up any other background translator threads, to encourage them to exit.
}
public void Execute(State.ExecutionContext context, ulong address)
{
if (Interlocked.Increment(ref _threadCount) == 1)
{
// Simple heuristic, should be user configurable in future. (1 for 4 core/ht or less, 2 for 6 core+ht etc).
// All threads are normal priority except from the last, which just fills as much of the last core as the os lets it with a low priority.
// If we only have one rejit thread, it should be normal priority as highCq code is performance critical.
// TODO: Use physical cores rather than logical. This only really makes sense for processors with hyperthreading. Requires OS specific code.
int unboundedThreadCount = Math.Max(1, (Environment.ProcessorCount - 6) / 3);
int threadCount = Math.Min(4, unboundedThreadCount);
for (int i = 0; i < threadCount; i++)
{
bool last = i != 0 && i == unboundedThreadCount - 1;
Thread backgroundTranslatorThread = new Thread(TranslateQueuedSubs)
{
Name = "CPU.BackgroundTranslatorThread." + i,
Priority = last ? ThreadPriority.Lowest : ThreadPriority.Normal
};
backgroundTranslatorThread.Start();
}
}
Statistics.InitializeTimer();
NativeInterface.RegisterThread(context, _memory, this);
do
{
address = ExecuteSingle(context, address);
}
while (context.Running && (address & ~1UL) != 0);
NativeInterface.UnregisterThread();
if (Interlocked.Decrement(ref _threadCount) == 0)
{
_backgroundTranslatorEvent.Set();
}
}
public ulong ExecuteSingle(State.ExecutionContext context, ulong address)
{
TranslatedFunction func = GetOrTranslate(address, context.ExecutionMode);
Statistics.StartTimer();
ulong nextAddr = func.Execute(context);
Statistics.StopTimer(address);
return nextAddr;
}
internal TranslatedFunction GetOrTranslate(ulong address, ExecutionMode mode)
{
// TODO: Investigate how we should handle code at unaligned addresses.
// Currently, those low bits are used to store special flags.
bool isCallTarget = (address & CallFlag) != 0;
address &= ~CallFlag;
if (!_funcs.TryGetValue(address, out TranslatedFunction func))
{
func = Translate(address, mode, highCq: false);
_funcs.TryAdd(address, func);
}
else if (isCallTarget && func.ShouldRejit())
{
_backgroundQueue.Enqueue(0, new RejitRequest(address, mode));
_backgroundTranslatorEvent.Set();
}
return func;
}
private TranslatedFunction Translate(ulong address, ExecutionMode mode, bool highCq)
{
ArmEmitterContext context = new ArmEmitterContext(_memory, _jumpTable, (long)address, highCq, Aarch32Mode.User);
PrepareOperandPool(highCq);
PrepareOperationPool(highCq);
Logger.StartPass(PassName.Decoding);
Block[] blocks = AlwaysTranslateFunctions
? Decoder.DecodeFunction (_memory, address, mode, highCq)
: Decoder.DecodeBasicBlock(_memory, address, mode);
Logger.EndPass(PassName.Decoding);
Logger.StartPass(PassName.Translation);
EmitSynchronization(context);
if (blocks[0].Address != address)
{
context.Branch(context.GetLabel(address));
}
ControlFlowGraph cfg = EmitAndGetCFG(context, blocks);
Logger.EndPass(PassName.Translation);
Logger.StartPass(PassName.RegisterUsage);
RegisterUsage.RunPass(cfg, mode, isCompleteFunction: false);
Logger.EndPass(PassName.RegisterUsage);
OperandType[] argTypes = new OperandType[] { OperandType.I64 };
CompilerOptions options = highCq ? CompilerOptions.HighCq : CompilerOptions.None;
GuestFunction func = Compiler.Compile<GuestFunction>(cfg, argTypes, OperandType.I64, options);
ResetOperandPool(highCq);
ResetOperationPool(highCq);
return new TranslatedFunction(func, rejit: !highCq);
}
private static ControlFlowGraph EmitAndGetCFG(ArmEmitterContext context, Block[] blocks)
{
for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
{
Block block = blocks[blkIndex];
context.CurrBlock = block;
context.MarkLabel(context.GetLabel(block.Address));
for (int opcIndex = 0; opcIndex < block.OpCodes.Count; opcIndex++)
{
OpCode opCode = block.OpCodes[opcIndex];
context.CurrOp = opCode;
bool isLastOp = opcIndex == block.OpCodes.Count - 1;
if (isLastOp && block.Branch != null && block.Branch.Address <= block.Address)
{
EmitSynchronization(context);
}
Operand lblPredicateSkip = null;
if (opCode is OpCode32 op && op.Cond < Condition.Al)
{
lblPredicateSkip = Label();
InstEmitFlowHelper.EmitCondBranch(context, lblPredicateSkip, op.Cond.Invert());
}
if (opCode.Instruction.Emitter != null)
{
opCode.Instruction.Emitter(context);
}
else
{
throw new InvalidOperationException($"Invalid instruction \"{opCode.Instruction.Name}\".");
}
if (lblPredicateSkip != null)
{
context.MarkLabel(lblPredicateSkip);
// If this is the last op on the block, and there's no "next" block
// after this one, then we have to return right now, with the address
// of the next instruction to be executed (in the case that the condition
// is false, and the branch was not taken, as all basic blocks should end
// with some kind of branch).
if (isLastOp && block.Next == null)
{
InstEmitFlowHelper.EmitTailContinue(context, Const(opCode.Address + (ulong)opCode.OpCodeSizeInBytes));
}
}
}
}
return context.GetControlFlowGraph();
}
private static void EmitSynchronization(EmitterContext context)
{
long countOffs = NativeContext.GetCounterOffset();
Operand countAddr = context.Add(context.LoadArgument(OperandType.I64, 0), Const(countOffs));
Operand count = context.Load(OperandType.I32, countAddr);
Operand lblNonZero = Label();
Operand lblExit = Label();
context.BranchIfTrue(lblNonZero, count);
Operand running = context.Call(new _Bool(NativeInterface.CheckSynchronization));
context.BranchIfTrue(lblExit, running);
context.Return(Const(0L));
context.Branch(lblExit);
context.MarkLabel(lblNonZero);
count = context.Subtract(count, Const(1));
context.Store(countAddr, count);
context.MarkLabel(lblExit);
}
}
}