Ryujinx/Ryujinx.Audio
Michael Kuklinski c46edfab85
Update .NET Core to 3.1, and update NuGet Packages (#1121)
* Updated all NuGet packages to latest, and updated the framework from .NET Core 3.0 to 3.1.

* Updating appveyor settings for 3.1

Updating appveyor to use the netcoreapp3.1 path instead of 3.0.

* Removing unneeded NuGet package System.Runtime.CompilerServices.Unsafe.

* Removing unused NuGet package SharpFontCore.

* Removing unused NuGet package TimeZoneConverter.Posix

* Cleaning up by adding newline to a csproj.

* Simplfying a NuGet conditional include, and adding a warning disable for an annoying NuGet package.

* I'm not sure if .travis.yml is still used, but I'm updating its 'dotnet' version to the correct SDK.

* Making the runtime version into its own environment variable so it's a bit easier to change in the future.

* Removing OpenTK.NetStandard reference from Ryujinx.Common

* Fixing indentation in Common.csproj

* Updating the README to specify .NET Core 3.1.

* Reverting the update of the GTKSharp package so it doesn't block the PR.
2020-04-22 14:13:41 +10:00
..
Decoders/Adpcm Implement libsoundio as an alternative audio backend (#406) 2018-11-15 03:22:50 +01:00
Native/libsoundio Fix a memory corruption in SoundIO wrapper (#742) 2019-08-19 22:28:14 +02:00
Renderers Fix a crash when closing the main UI (#904) 2020-02-06 12:38:24 +01:00
DspUtils.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
IAalOutput.cs audout:u: Implement SetAudioOutVolume and GetAudioOutVolume (#781) 2019-10-11 17:54:29 +02:00
PlaybackState.cs Implement libsoundio as an alternative audio backend (#406) 2018-11-15 03:22:50 +01:00
ReleaseCallback.cs [WIP] Add support for events (#60) 2018-03-19 15:58:46 -03:00
Ryujinx.Audio.csproj Update .NET Core to 3.1, and update NuGet Packages (#1121) 2020-04-22 14:13:41 +10:00