Ryujinx/ChocolArm64/Translation/ILOpCodeCall.cs
gdkchan a694420d11
Implement speculative translation on the CPU (#515)
* Implement speculative translation on the cpu, and change the way how branches to unknown or untranslated addresses works

* Port t0opt changes and other cleanups

* Change namespace from translation related classes to ChocolArm64.Translation, other minor tweaks

* Fix typo

* Translate higher quality code for indirect jumps aswell, and on some cases that were missed when lower quality (tier 0) code was available

* Remove debug print

* Remove direct argument passing optimization, and enable tail calls for BR instructions

* Call delegates directly with Callvirt rather than calling Execute, do not emit calls for tier 0 code

* Remove unused property

* Rename argument on ArmSubroutine delegate
2019-02-04 18:26:05 -03:00

23 lines
No EOL
550 B
C#

using System.Reflection;
using System.Reflection.Emit;
namespace ChocolArm64.Translation
{
struct ILOpCodeCall : IILEmit
{
public MethodInfo Info { get; private set; }
public bool IsVirtual { get; private set; }
public ILOpCodeCall(MethodInfo info, bool isVirtual)
{
Info = info;
IsVirtual = isVirtual;
}
public void Emit(ILMethodBuilder context)
{
context.Generator.Emit(IsVirtual ? OpCodes.Callvirt : OpCodes.Call, Info);
}
}
}