26 lines
No EOL
766 B
C#
26 lines
No EOL
766 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeSet : OpCodeAlu
|
|
{
|
|
public Register Predicate0 { get; }
|
|
public Register Predicate3 { get; }
|
|
|
|
public bool NegateP { get; }
|
|
|
|
public LogicalOperation LogicalOp { get; }
|
|
|
|
public bool FlushToZero { get; }
|
|
|
|
public OpCodeSet(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
Predicate0 = new Register(opCode.Extract(0, 3), RegisterType.Predicate);
|
|
Predicate3 = new Register(opCode.Extract(3, 3), RegisterType.Predicate);
|
|
|
|
LogicalOp = (LogicalOperation)opCode.Extract(45, 2);
|
|
|
|
FlushToZero = opCode.Extract(47);
|
|
}
|
|
}
|
|
} |