ff53dcf560
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address or silence dotnet format CA2208 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Silence CA1806 and CA1834 issues * Address dotnet format CA1401 warnings * Fix new dotnet-format issues after rebase * Address review comments * Address dotnet format CA2208 warnings properly * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for OpCodeTable.cs * Enable formatting for a few cases again * Format if-blocks correctly * Enable formatting for a few more cases again * Fix inline comment alignment * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Remove a few unused parameters * Adjust namespaces * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Remove unnecessary formatting exclusion * Add unsafe dotnet format changes * Change visibility of JitSupportDarwin to internal
648 lines
18 KiB
C#
648 lines
18 KiB
C#
using ARMeilleure.State;
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using System;
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namespace ARMeilleure.Instructions
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{
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static class SoftFallback
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{
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#region "ShrImm64"
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public static long SignedShrImm64(long value, long roundConst, int shift)
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{
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if (roundConst == 0L)
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{
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if (shift <= 63)
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{
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return value >> shift;
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}
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else /* if (shift == 64) */
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{
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if (value < 0L)
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{
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return -1L;
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}
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else /* if (value >= 0L) */
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{
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return 0L;
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}
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}
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}
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else /* if (roundConst == 1L << (shift - 1)) */
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{
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if (shift <= 63)
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{
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long add = value + roundConst;
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if ((~value & (value ^ add)) < 0L)
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{
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return (long)((ulong)add >> shift);
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}
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else
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{
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return add >> shift;
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}
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}
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else /* if (shift == 64) */
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{
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return 0L;
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}
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}
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}
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public static ulong UnsignedShrImm64(ulong value, long roundConst, int shift)
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{
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if (roundConst == 0L)
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{
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if (shift <= 63)
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{
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return value >> shift;
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}
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else /* if (shift == 64) */
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{
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return 0UL;
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}
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}
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else /* if (roundConst == 1L << (shift - 1)) */
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{
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ulong add = value + (ulong)roundConst;
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if ((add < value) && (add < (ulong)roundConst))
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{
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if (shift <= 63)
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{
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return (add >> shift) | (0x8000000000000000UL >> (shift - 1));
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}
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else /* if (shift == 64) */
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{
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return 1UL;
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}
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}
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else
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{
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if (shift <= 63)
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{
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return add >> shift;
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}
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else /* if (shift == 64) */
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{
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return 0UL;
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}
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}
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}
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}
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#endregion
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#region "Saturation"
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public static int SatF32ToS32(float value)
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{
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if (float.IsNaN(value))
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{
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return 0;
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}
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return value >= int.MaxValue ? int.MaxValue :
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value <= int.MinValue ? int.MinValue : (int)value;
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}
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public static long SatF32ToS64(float value)
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{
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if (float.IsNaN(value))
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{
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return 0;
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}
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return value >= long.MaxValue ? long.MaxValue :
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value <= long.MinValue ? long.MinValue : (long)value;
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}
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public static uint SatF32ToU32(float value)
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{
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if (float.IsNaN(value))
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{
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return 0;
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}
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return value >= uint.MaxValue ? uint.MaxValue :
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value <= uint.MinValue ? uint.MinValue : (uint)value;
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}
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public static ulong SatF32ToU64(float value)
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{
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if (float.IsNaN(value))
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{
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return 0;
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}
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return value >= ulong.MaxValue ? ulong.MaxValue :
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value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
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}
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public static int SatF64ToS32(double value)
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{
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if (double.IsNaN(value))
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{
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return 0;
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}
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return value >= int.MaxValue ? int.MaxValue :
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value <= int.MinValue ? int.MinValue : (int)value;
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}
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public static long SatF64ToS64(double value)
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{
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if (double.IsNaN(value))
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{
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return 0;
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}
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return value >= long.MaxValue ? long.MaxValue :
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value <= long.MinValue ? long.MinValue : (long)value;
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}
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public static uint SatF64ToU32(double value)
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{
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if (double.IsNaN(value))
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{
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return 0;
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}
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return value >= uint.MaxValue ? uint.MaxValue :
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value <= uint.MinValue ? uint.MinValue : (uint)value;
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}
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public static ulong SatF64ToU64(double value)
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{
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if (double.IsNaN(value))
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{
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return 0;
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}
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return value >= ulong.MaxValue ? ulong.MaxValue :
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value <= ulong.MinValue ? ulong.MinValue : (ulong)value;
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}
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#endregion
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#region "Count"
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public static ulong CountLeadingSigns(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
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{
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value ^= value >> 1;
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int highBit = size - 2;
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for (int bit = highBit; bit >= 0; bit--)
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{
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if (((int)(value >> bit) & 0b1) != 0)
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{
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return (ulong)(highBit - bit);
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}
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}
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return (ulong)(size - 1);
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}
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private static ReadOnlySpan<byte> ClzNibbleTbl => new byte[] { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
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public static ulong CountLeadingZeros(ulong value, int size) // size is 8, 16, 32 or 64 (SIMD&FP or Base Inst.).
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{
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if (value == 0ul)
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{
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return (ulong)size;
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}
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int nibbleIdx = size;
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int preCount, count = 0;
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do
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{
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nibbleIdx -= 4;
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preCount = ClzNibbleTbl[(int)(value >> nibbleIdx) & 0b1111];
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count += preCount;
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}
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while (preCount == 4);
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return (ulong)count;
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}
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#endregion
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#region "Table"
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public static V128 Tbl1(V128 vector, int bytes, V128 tb0)
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{
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return TblOrTbx(default, vector, bytes, tb0);
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}
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public static V128 Tbl2(V128 vector, int bytes, V128 tb0, V128 tb1)
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{
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return TblOrTbx(default, vector, bytes, tb0, tb1);
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}
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public static V128 Tbl3(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
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{
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return TblOrTbx(default, vector, bytes, tb0, tb1, tb2);
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}
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public static V128 Tbl4(V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
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{
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return TblOrTbx(default, vector, bytes, tb0, tb1, tb2, tb3);
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}
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public static V128 Tbx1(V128 dest, V128 vector, int bytes, V128 tb0)
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{
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return TblOrTbx(dest, vector, bytes, tb0);
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}
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public static V128 Tbx2(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1)
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{
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return TblOrTbx(dest, vector, bytes, tb0, tb1);
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}
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public static V128 Tbx3(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2)
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{
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return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2);
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}
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public static V128 Tbx4(V128 dest, V128 vector, int bytes, V128 tb0, V128 tb1, V128 tb2, V128 tb3)
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{
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return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
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}
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private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb)
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{
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byte[] res = new byte[16];
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if (dest != default)
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{
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Buffer.BlockCopy(dest.ToArray(), 0, res, 0, bytes);
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}
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byte[] table = new byte[tb.Length * 16];
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for (byte index = 0; index < tb.Length; index++)
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{
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Buffer.BlockCopy(tb[index].ToArray(), 0, table, index * 16, 16);
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}
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byte[] v = vector.ToArray();
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for (byte index = 0; index < bytes; index++)
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{
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byte tblIndex = v[index];
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if (tblIndex < table.Length)
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{
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res[index] = table[tblIndex];
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}
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}
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return new V128(res);
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}
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#endregion
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#region "Crc32"
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private const uint Crc32RevPoly = 0xedb88320;
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private const uint Crc32cRevPoly = 0x82f63b78;
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public static uint Crc32b(uint crc, byte value) => Crc32(crc, Crc32RevPoly, value);
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public static uint Crc32h(uint crc, ushort value) => Crc32h(crc, Crc32RevPoly, value);
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public static uint Crc32w(uint crc, uint value) => Crc32w(crc, Crc32RevPoly, value);
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public static uint Crc32x(uint crc, ulong value) => Crc32x(crc, Crc32RevPoly, value);
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public static uint Crc32cb(uint crc, byte value) => Crc32(crc, Crc32cRevPoly, value);
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public static uint Crc32ch(uint crc, ushort value) => Crc32h(crc, Crc32cRevPoly, value);
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public static uint Crc32cw(uint crc, uint value) => Crc32w(crc, Crc32cRevPoly, value);
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public static uint Crc32cx(uint crc, ulong value) => Crc32x(crc, Crc32cRevPoly, value);
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private static uint Crc32h(uint crc, uint poly, ushort val)
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{
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crc = Crc32(crc, poly, (byte)(val >> 0));
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crc = Crc32(crc, poly, (byte)(val >> 8));
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return crc;
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}
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private static uint Crc32w(uint crc, uint poly, uint val)
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{
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crc = Crc32(crc, poly, (byte)(val >> 0));
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crc = Crc32(crc, poly, (byte)(val >> 8));
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crc = Crc32(crc, poly, (byte)(val >> 16));
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crc = Crc32(crc, poly, (byte)(val >> 24));
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return crc;
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}
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private static uint Crc32x(uint crc, uint poly, ulong val)
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{
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crc = Crc32(crc, poly, (byte)(val >> 0));
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crc = Crc32(crc, poly, (byte)(val >> 8));
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crc = Crc32(crc, poly, (byte)(val >> 16));
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crc = Crc32(crc, poly, (byte)(val >> 24));
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crc = Crc32(crc, poly, (byte)(val >> 32));
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crc = Crc32(crc, poly, (byte)(val >> 40));
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crc = Crc32(crc, poly, (byte)(val >> 48));
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crc = Crc32(crc, poly, (byte)(val >> 56));
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return crc;
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}
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private static uint Crc32(uint crc, uint poly, byte val)
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{
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crc ^= val;
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for (int bit = 7; bit >= 0; bit--)
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{
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uint mask = (uint)(-(int)(crc & 1));
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crc = (crc >> 1) ^ (poly & mask);
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}
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return crc;
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}
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#endregion
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#region "Aes"
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public static V128 Decrypt(V128 value, V128 roundKey)
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{
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return CryptoHelper.AesInvSubBytes(CryptoHelper.AesInvShiftRows(value ^ roundKey));
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}
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public static V128 Encrypt(V128 value, V128 roundKey)
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{
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return CryptoHelper.AesSubBytes(CryptoHelper.AesShiftRows(value ^ roundKey));
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}
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public static V128 InverseMixColumns(V128 value)
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{
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return CryptoHelper.AesInvMixColumns(value);
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}
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public static V128 MixColumns(V128 value)
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{
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return CryptoHelper.AesMixColumns(value);
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}
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#endregion
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#region "Sha1"
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public static V128 HashChoose(V128 hash_abcd, uint hash_e, V128 wk)
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{
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for (int e = 0; e <= 3; e++)
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{
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uint t = ShaChoose(hash_abcd.Extract<uint>(1),
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hash_abcd.Extract<uint>(2),
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hash_abcd.Extract<uint>(3));
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hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
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t = Rol(hash_abcd.Extract<uint>(1), 30);
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hash_abcd.Insert(1, t);
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Rol32_160(ref hash_e, ref hash_abcd);
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}
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return hash_abcd;
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}
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public static uint FixedRotate(uint hash_e)
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{
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return hash_e.Rol(30);
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}
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public static V128 HashMajority(V128 hash_abcd, uint hash_e, V128 wk)
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{
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for (int e = 0; e <= 3; e++)
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{
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uint t = ShaMajority(hash_abcd.Extract<uint>(1),
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hash_abcd.Extract<uint>(2),
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hash_abcd.Extract<uint>(3));
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hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
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t = Rol(hash_abcd.Extract<uint>(1), 30);
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hash_abcd.Insert(1, t);
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Rol32_160(ref hash_e, ref hash_abcd);
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}
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return hash_abcd;
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}
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public static V128 HashParity(V128 hash_abcd, uint hash_e, V128 wk)
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{
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for (int e = 0; e <= 3; e++)
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{
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uint t = ShaParity(hash_abcd.Extract<uint>(1),
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hash_abcd.Extract<uint>(2),
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hash_abcd.Extract<uint>(3));
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hash_e += Rol(hash_abcd.Extract<uint>(0), 5) + t + wk.Extract<uint>(e);
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t = Rol(hash_abcd.Extract<uint>(1), 30);
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hash_abcd.Insert(1, t);
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Rol32_160(ref hash_e, ref hash_abcd);
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}
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return hash_abcd;
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}
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public static V128 Sha1SchedulePart1(V128 w0_3, V128 w4_7, V128 w8_11)
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{
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ulong t2 = w4_7.Extract<ulong>(0);
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ulong t1 = w0_3.Extract<ulong>(1);
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V128 result = new(t1, t2);
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return result ^ (w0_3 ^ w8_11);
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}
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public static V128 Sha1SchedulePart2(V128 tw0_3, V128 w12_15)
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{
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V128 t = tw0_3 ^ (w12_15 >> 32);
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uint tE0 = t.Extract<uint>(0);
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uint tE1 = t.Extract<uint>(1);
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uint tE2 = t.Extract<uint>(2);
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uint tE3 = t.Extract<uint>(3);
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return new V128(tE0.Rol(1), tE1.Rol(1), tE2.Rol(1), tE3.Rol(1) ^ tE0.Rol(2));
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}
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private static void Rol32_160(ref uint y, ref V128 x)
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{
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uint xE3 = x.Extract<uint>(3);
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x <<= 32;
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x.Insert(0, y);
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y = xE3;
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}
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private static uint ShaChoose(uint x, uint y, uint z)
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{
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return ((y ^ z) & x) ^ z;
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}
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private static uint ShaMajority(uint x, uint y, uint z)
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{
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return (x & y) | ((x | y) & z);
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}
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private static uint ShaParity(uint x, uint y, uint z)
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{
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return x ^ y ^ z;
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}
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private static uint Rol(this uint value, int count)
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{
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return (value << count) | (value >> (32 - count));
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}
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#endregion
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#region "Sha256"
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public static V128 HashLower(V128 hash_abcd, V128 hash_efgh, V128 wk)
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{
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return Sha256Hash(hash_abcd, hash_efgh, wk, part1: true);
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}
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public static V128 HashUpper(V128 hash_abcd, V128 hash_efgh, V128 wk)
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{
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return Sha256Hash(hash_abcd, hash_efgh, wk, part1: false);
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}
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public static V128 Sha256SchedulePart1(V128 w0_3, V128 w4_7)
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{
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V128 result = new();
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for (int e = 0; e <= 3; e++)
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{
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uint elt = (e <= 2 ? w0_3 : w4_7).Extract<uint>(e <= 2 ? e + 1 : 0);
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|
|
elt = elt.Ror(7) ^ elt.Ror(18) ^ elt.Lsr(3);
|
|
|
|
elt += w0_3.Extract<uint>(e);
|
|
|
|
result.Insert(e, elt);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public static V128 Sha256SchedulePart2(V128 w0_3, V128 w8_11, V128 w12_15)
|
|
{
|
|
V128 result = new();
|
|
|
|
ulong t1 = w12_15.Extract<ulong>(1);
|
|
|
|
for (int e = 0; e <= 1; e++)
|
|
{
|
|
uint elt = t1.ULongPart(e);
|
|
|
|
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
|
|
|
|
elt += w0_3.Extract<uint>(e) + w8_11.Extract<uint>(e + 1);
|
|
|
|
result.Insert(e, elt);
|
|
}
|
|
|
|
t1 = result.Extract<ulong>(0);
|
|
|
|
for (int e = 2; e <= 3; e++)
|
|
{
|
|
uint elt = t1.ULongPart(e - 2);
|
|
|
|
elt = elt.Ror(17) ^ elt.Ror(19) ^ elt.Lsr(10);
|
|
|
|
elt += w0_3.Extract<uint>(e) + (e == 2 ? w8_11 : w12_15).Extract<uint>(e == 2 ? 3 : 0);
|
|
|
|
result.Insert(e, elt);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
private static V128 Sha256Hash(V128 x, V128 y, V128 w, bool part1)
|
|
{
|
|
for (int e = 0; e <= 3; e++)
|
|
{
|
|
uint chs = ShaChoose(y.Extract<uint>(0),
|
|
y.Extract<uint>(1),
|
|
y.Extract<uint>(2));
|
|
|
|
uint maj = ShaMajority(x.Extract<uint>(0),
|
|
x.Extract<uint>(1),
|
|
x.Extract<uint>(2));
|
|
|
|
uint t1 = y.Extract<uint>(3) + ShaHashSigma1(y.Extract<uint>(0)) + chs + w.Extract<uint>(e);
|
|
|
|
uint t2 = t1 + x.Extract<uint>(3);
|
|
|
|
x.Insert(3, t2);
|
|
|
|
t2 = t1 + ShaHashSigma0(x.Extract<uint>(0)) + maj;
|
|
|
|
y.Insert(3, t2);
|
|
|
|
Rol32_256(ref y, ref x);
|
|
}
|
|
|
|
return part1 ? x : y;
|
|
}
|
|
|
|
private static void Rol32_256(ref V128 y, ref V128 x)
|
|
{
|
|
uint yE3 = y.Extract<uint>(3);
|
|
uint xE3 = x.Extract<uint>(3);
|
|
|
|
y <<= 32;
|
|
x <<= 32;
|
|
|
|
y.Insert(0, xE3);
|
|
x.Insert(0, yE3);
|
|
}
|
|
|
|
private static uint ShaHashSigma0(uint x)
|
|
{
|
|
return x.Ror(2) ^ x.Ror(13) ^ x.Ror(22);
|
|
}
|
|
|
|
private static uint ShaHashSigma1(uint x)
|
|
{
|
|
return x.Ror(6) ^ x.Ror(11) ^ x.Ror(25);
|
|
}
|
|
|
|
private static uint Ror(this uint value, int count)
|
|
{
|
|
return (value >> count) | (value << (32 - count));
|
|
}
|
|
|
|
private static uint Lsr(this uint value, int count)
|
|
{
|
|
return value >> count;
|
|
}
|
|
|
|
private static uint ULongPart(this ulong value, int part)
|
|
{
|
|
return part == 0
|
|
? (uint)(value & 0xFFFFFFFFUL)
|
|
: (uint)(value >> 32);
|
|
}
|
|
#endregion
|
|
|
|
public static V128 PolynomialMult64_128(ulong op1, ulong op2)
|
|
{
|
|
V128 result = V128.Zero;
|
|
|
|
V128 op2_128 = new(op2, 0);
|
|
|
|
for (int i = 0; i < 64; i++)
|
|
{
|
|
if (((op1 >> i) & 1) == 1)
|
|
{
|
|
result ^= op2_128 << i;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
}
|
|
}
|