2f16491712
* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
22 lines
No EOL
652 B
C#
22 lines
No EOL
652 B
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
class OpCodeIpa : OpCodeAluReg
|
|
{
|
|
public int AttributeOffset { get; }
|
|
|
|
public InterpolationMode Mode { get; }
|
|
|
|
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeIpa(emitter, address, opCode);
|
|
|
|
public OpCodeIpa(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
|
|
{
|
|
AttributeOffset = opCode.Extract(28, 10);
|
|
|
|
Saturate = opCode.Extract(51);
|
|
|
|
Mode = (InterpolationMode)opCode.Extract(54, 2);
|
|
}
|
|
}
|
|
} |