Ryujinx/src
2024-01-26 00:20:50 +01:00
..
ARMeilleure Implement SQSHL (immediate) CPU instruction (#6155) 2024-01-24 23:50:43 +01:00
Ryujinx Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.Audio Fix integer overflow on downsample surround to stereo (#6160) 2024-01-21 21:11:46 +01:00
Ryujinx.Audio.Backends.OpenAL editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SDL2 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SoundIo editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Ava Remove Custom Theming (#6175) 2024-01-26 00:20:50 +01:00
Ryujinx.Common Horizon: Implement arp:r and arp:w services (#5802) 2024-01-25 23:06:53 +01:00
Ryujinx.Cpu Implement a new JIT for Arm devices (#6057) 2024-01-20 11:11:28 -03:00
Ryujinx.Graphics.Device Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.GAL Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
Ryujinx.Graphics.Gpu Fix missing data for new copy dependency textures with mismatching size (#6161) 2024-01-22 17:42:26 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
Ryujinx.Graphics.Shader editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Texture editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan Vulkan: Use staging buffer for temporary constants (#6168) 2024-01-25 19:29:53 +01:00
Ryujinx.Headless.SDL2 Change shader cache init wait method (#6131) 2024-01-18 14:17:38 -03:00
Ryujinx.HLE Horizon: Implement arp:r and arp:w services (#5802) 2024-01-25 23:06:53 +01:00
Ryujinx.Horizon Horizon: Implement arp:r and arp:w services (#5802) 2024-01-25 23:06:53 +01:00
Ryujinx.Horizon.Common editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
Ryujinx.SDL2.Common editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.ShaderTools editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Tests Implement SQSHL (immediate) CPU instruction (#6155) 2024-01-24 23:50:43 +01:00
Ryujinx.Tests.Memory editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Ui.Common Fix architecture preference for MacOS game shortcuts (#6145) 2024-01-22 23:10:25 +01:00
Ryujinx.Ui.LocaleGenerator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00