6aa8d71588
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Address or silence dotnet format IDE1006 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix empty lines before return Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas, remove redundant code and remove static modifier from Surface.HighBd * Fix naming rule violations * Fix naming rule violations * Fix empty line before return * Fix comment style Co-authored-by: Ac_K <Acoustik666@gmail.com> * Remove comment alignment * Address review feedback * Separate comments by 2 spaces and fix other formatting issues * Make HighBd an auto-property * Replace if-chain with if-else-chain * Fix new naming rule violations --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
69 lines
2.3 KiB
C#
69 lines
2.3 KiB
C#
namespace Ryujinx.Graphics.Nvdec.Vp9
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{
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internal static class Constants
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{
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public const int Vp9InterpExtend = 4;
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public const int MaxMbPlane = 3;
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public const int None = -1;
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public const int IntraFrame = 0;
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public const int LastFrame = 1;
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public const int GoldenFrame = 2;
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public const int AltRefFrame = 3;
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public const int MaxRefFrames = 4;
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public const int MiSizeLog2 = 3;
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public const int MiBlockSizeLog2 = 6 - MiSizeLog2; // 64 = 2^6
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public const int MiSize = 1 << MiSizeLog2; // pixels per mi-unit
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public const int MiBlockSize = 1 << MiBlockSizeLog2; // mi-units per max block
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public const int MiMask = MiBlockSize - 1;
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public const int PartitionPloffset = 4; // number of probability models per block size
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/* Segment Feature Masks */
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public const int MaxMvRefCandidates = 2;
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public const int CompInterContexts = 5;
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public const int RefContexts = 5;
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public const int EightTap = 0;
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public const int EightTapSmooth = 1;
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public const int EightTapSharp = 2;
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public const int SwitchableFilters = 3; /* Number of switchable filters */
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public const int Bilinear = 3;
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public const int Switchable = 4; /* should be the last one */
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// Frame
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public const int RefsPerFrame = 3;
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public const int NumPingPongBuffers = 2;
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public const int Class0Bits = 1; /* bits at integer precision for class 0 */
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public const int Class0Size = 1 << Class0Bits;
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public const int MvInUseBits = 14;
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public const int MvUpp = (1 << MvInUseBits) - 1;
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public const int MvLow = -(1 << MvInUseBits);
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// Coefficient token alphabet
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public const int ZeroToken = 0; // 0 Extra Bits 0+0
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public const int OneToken = 1; // 1 Extra Bits 0+1
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public const int TwoToken = 2; // 2 Extra Bits 0+1
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public const int PivotNode = 2;
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public const int Cat1MinVal = 5;
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public const int Cat2MinVal = 7;
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public const int Cat3MinVal = 11;
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public const int Cat4MinVal = 19;
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public const int Cat5MinVal = 35;
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public const int Cat6MinVal = 67;
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public const int EobModelToken = 3;
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public const int SegmentAbsData = 1;
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public const int MaxSegments = 8;
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}
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}
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