Ryujinx/Ryujinx.HLE/HOS/Services/Vi
ReinUsesLisp ce1d5be212 Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics

* Graphics: Move Gal/Texture to Texture

* Remove Engines/ directory and namespace

* Use tables for image formats

* Abstract OpCode decoding

* Simplify image table

* Do not leak Read* symbols in TextureReader

* Fixups

* Rename IGalFrameBuffer -> IGalRenderTarget

* Remove MaxBpp hardcoded value

* Change yet again texture data and add G8R8 flipping

* Rename GalFrameBufferFormat to GalSurfaceFormat

* Unident EnsureSetup in ImageHandler

* Add IsCompressed

* Address some feedback
2018-09-08 14:51:50 -03:00
..
Display.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
GbpBuffer.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
IApplicationDisplayService.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
IApplicationRootService.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
IHOSBinderDriver.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
IManagerDisplayService.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
IManagerRootService.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ISystemDisplayService.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
ISystemRootService.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
NvFlinger.cs Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) 2018-09-08 14:51:50 -03:00
Parcel.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00