48f6570557
Here come Salieri, my implementation of a disk shader cache! "I'm sure you know why I named it that." "It doesn't really mean anything." This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
664 lines
No EOL
24 KiB
C#
664 lines
No EOL
24 KiB
C#
using ARMeilleure.Translation.PTC;
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using LibHac;
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using LibHac.Account;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.FsSystem.NcaUtils;
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using LibHac.Ns;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.Loaders.Executables;
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using Ryujinx.HLE.Loaders.Npdm;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using static LibHac.Fs.ApplicationSaveDataManagement;
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using ApplicationId = LibHac.Ncm.ApplicationId;
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namespace Ryujinx.HLE.HOS
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{
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using JsonHelper = Common.Utilities.JsonHelper;
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public class ApplicationLoader
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{
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// Binaries from exefs are loaded into mem in this order. Do not change.
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private static readonly string[] ExeFsPrefixes = { "rtld", "main", "subsdk*", "sdk" };
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private readonly Switch _device;
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private readonly ContentManager _contentManager;
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private readonly VirtualFileSystem _fileSystem;
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private string _titleName;
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private string _displayVersion;
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private BlitStruct<ApplicationControlProperty> _controlData;
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public BlitStruct<ApplicationControlProperty> ControlData => _controlData;
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public string TitleName => _titleName;
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public string DisplayVersion => _displayVersion;
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public ulong TitleId { get; private set; }
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public bool TitleIs64Bit { get; private set; }
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public string TitleIdText => TitleId.ToString("x16");
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public ApplicationLoader(Switch device, VirtualFileSystem fileSystem, ContentManager contentManager)
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{
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_device = device;
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_contentManager = contentManager;
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_fileSystem = fileSystem;
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_controlData = new BlitStruct<ApplicationControlProperty>(1);
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// Clear Mods cache
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_fileSystem.ModLoader.Clear();
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}
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public void LoadCart(string exeFsDir, string romFsFile = null)
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{
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if (romFsFile != null)
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{
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_fileSystem.LoadRomFs(romFsFile);
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}
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LocalFileSystem codeFs = new LocalFileSystem(exeFsDir);
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Npdm metaData = ReadNpdm(codeFs);
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_fileSystem.ModLoader.CollectMods(TitleId, _fileSystem.ModLoader.GetModsBasePath());
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if (TitleId != 0)
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{
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EnsureSaveData(new ApplicationId(TitleId));
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}
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LoadExeFs(codeFs, metaData);
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}
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public static (Nca main, Nca patch, Nca control) GetGameData(VirtualFileSystem fileSystem, PartitionFileSystem pfs, int programIndex)
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{
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Nca mainNca = null;
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Nca patchNca = null;
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Nca controlNca = null;
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fileSystem.ImportTickets(pfs);
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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{
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pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = new Nca(fileSystem.KeySet, ncaFile.AsStorage());
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int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
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if (ncaProgramIndex != programIndex)
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{
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continue;
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}
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if (nca.Header.ContentType == NcaContentType.Program)
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{
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int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
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if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
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{
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patchNca = nca;
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}
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else
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{
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mainNca = nca;
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}
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}
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else if (nca.Header.ContentType == NcaContentType.Control)
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{
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controlNca = nca;
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}
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}
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return (mainNca, patchNca, controlNca);
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}
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public static (Nca patch, Nca control) GetGameUpdateDataFromPartition(VirtualFileSystem fileSystem, PartitionFileSystem pfs, string titleId, int programIndex)
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{
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Nca patchNca = null;
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Nca controlNca = null;
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fileSystem.ImportTickets(pfs);
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foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
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{
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pfs.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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Nca nca = new Nca(fileSystem.KeySet, ncaFile.AsStorage());
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int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
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if (ncaProgramIndex != programIndex)
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{
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continue;
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}
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if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId)
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{
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break;
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}
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if (nca.Header.ContentType == NcaContentType.Program)
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{
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patchNca = nca;
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}
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else if (nca.Header.ContentType == NcaContentType.Control)
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{
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controlNca = nca;
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}
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}
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return (patchNca, controlNca);
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}
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public static (Nca patch, Nca control) GetGameUpdateData(VirtualFileSystem fileSystem, string titleId, int programIndex, out string updatePath)
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{
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updatePath = null;
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if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase))
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{
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// Clear the program index part.
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titleIdBase &= 0xFFFFFFFFFFFFFFF0;
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// Load update informations if existing.
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string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
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if (File.Exists(titleUpdateMetadataPath))
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{
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updatePath = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(titleUpdateMetadataPath).Selected;
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if (File.Exists(updatePath))
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{
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FileStream file = new FileStream(updatePath, FileMode.Open, FileAccess.Read);
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PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
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return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex);
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}
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}
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}
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return (null, null);
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}
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public void LoadXci(string xciFile)
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{
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FileStream file = new FileStream(xciFile, FileMode.Open, FileAccess.Read);
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Xci xci = new Xci(_fileSystem.KeySet, file.AsStorage());
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if (!xci.HasPartition(XciPartitionType.Secure))
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{
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Logger.Error?.Print(LogClass.Loader, "Unable to load XCI: Could not find XCI secure partition");
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return;
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}
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PartitionFileSystem securePartition = xci.OpenPartition(XciPartitionType.Secure);
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Nca mainNca;
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Nca patchNca;
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Nca controlNca;
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try
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{
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(mainNca, patchNca, controlNca) = GetGameData(_fileSystem, securePartition, _device.UserChannelPersistence.Index);
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}
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catch (Exception e)
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{
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Logger.Error?.Print(LogClass.Loader, $"Unable to load XCI: {e.Message}");
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return;
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}
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if (mainNca == null)
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{
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Logger.Error?.Print(LogClass.Loader, "Unable to load XCI: Could not find Main NCA");
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return;
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}
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_contentManager.LoadEntries(_device);
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_contentManager.ClearAocData();
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_contentManager.AddAocData(securePartition, xciFile, mainNca.Header.TitleId);
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LoadNca(mainNca, patchNca, controlNca);
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}
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public void LoadNsp(string nspFile)
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{
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FileStream file = new FileStream(nspFile, FileMode.Open, FileAccess.Read);
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PartitionFileSystem nsp = new PartitionFileSystem(file.AsStorage());
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Nca mainNca;
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Nca patchNca;
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Nca controlNca;
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try
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{
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(mainNca, patchNca, controlNca) = GetGameData(_fileSystem, nsp, _device.UserChannelPersistence.Index);
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}
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catch (Exception e)
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{
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Logger.Error?.Print(LogClass.Loader, $"Unable to load NSP: {e.Message}");
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return;
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}
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if (mainNca == null)
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{
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Logger.Error?.Print(LogClass.Loader, "Unable to load NSP: Could not find Main NCA");
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return;
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}
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if (mainNca != null)
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{
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_contentManager.ClearAocData();
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_contentManager.AddAocData(nsp, nspFile, mainNca.Header.TitleId);
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LoadNca(mainNca, patchNca, controlNca);
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return;
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}
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// This is not a normal NSP, it's actually a ExeFS as a NSP
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LoadExeFs(nsp);
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}
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public void LoadNca(string ncaFile)
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{
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FileStream file = new FileStream(ncaFile, FileMode.Open, FileAccess.Read);
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Nca nca = new Nca(_fileSystem.KeySet, file.AsStorage(false));
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LoadNca(nca, null, null);
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}
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private void LoadNca(Nca mainNca, Nca patchNca, Nca controlNca)
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{
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if (mainNca.Header.ContentType != NcaContentType.Program)
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{
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Logger.Error?.Print(LogClass.Loader, "Selected NCA is not a \"Program\" NCA");
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return;
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}
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IStorage dataStorage = null;
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IFileSystem codeFs = null;
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(Nca updatePatchNca, Nca updateControlNca) = GetGameUpdateData(_fileSystem, mainNca.Header.TitleId.ToString("x16"), _device.UserChannelPersistence.Index, out _);
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if (updatePatchNca != null)
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{
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patchNca = updatePatchNca;
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}
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if (updateControlNca != null)
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{
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controlNca = updateControlNca;
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}
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// Load program 0 control NCA as we are going to need it for display version.
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(_, Nca updateProgram0ControlNca) = GetGameUpdateData(_fileSystem, mainNca.Header.TitleId.ToString("x16"), 0, out _);
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// Load Aoc
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string titleAocMetadataPath = Path.Combine(AppDataManager.GamesDirPath, mainNca.Header.TitleId.ToString("x16"), "dlc.json");
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if (File.Exists(titleAocMetadataPath))
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{
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List<DlcContainer> dlcContainerList = JsonHelper.DeserializeFromFile<List<DlcContainer>>(titleAocMetadataPath);
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foreach (DlcContainer dlcContainer in dlcContainerList)
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{
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foreach (DlcNca dlcNca in dlcContainer.DlcNcaList)
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{
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_contentManager.AddAocItem(dlcNca.TitleId, dlcContainer.Path, dlcNca.Path, dlcNca.Enabled);
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}
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}
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}
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if (patchNca == null)
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{
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if (mainNca.CanOpenSection(NcaSectionType.Data))
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{
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dataStorage = mainNca.OpenStorage(NcaSectionType.Data, _device.System.FsIntegrityCheckLevel);
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}
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if (mainNca.CanOpenSection(NcaSectionType.Code))
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{
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codeFs = mainNca.OpenFileSystem(NcaSectionType.Code, _device.System.FsIntegrityCheckLevel);
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}
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}
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else
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{
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if (patchNca.CanOpenSection(NcaSectionType.Data))
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{
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dataStorage = mainNca.OpenStorageWithPatch(patchNca, NcaSectionType.Data, _device.System.FsIntegrityCheckLevel);
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}
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if (patchNca.CanOpenSection(NcaSectionType.Code))
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{
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codeFs = mainNca.OpenFileSystemWithPatch(patchNca, NcaSectionType.Code, _device.System.FsIntegrityCheckLevel);
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}
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}
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if (codeFs == null)
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{
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Logger.Error?.Print(LogClass.Loader, "No ExeFS found in NCA");
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return;
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}
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Npdm metaData = ReadNpdm(codeFs);
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_fileSystem.ModLoader.CollectMods(TitleId, _fileSystem.ModLoader.GetModsBasePath());
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if (controlNca != null)
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{
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ReadControlData(_device, controlNca, ref _controlData, ref _titleName, ref _displayVersion);
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}
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else
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{
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ControlData.ByteSpan.Clear();
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}
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// NOTE: Nintendo doesn't guarantee that the display version will be updated on sub programs when updating a multi program application.
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// BODY: As such, to avoid PTC cache confusion, we only trust the the program 0 display version when launching a sub program.
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if (updateProgram0ControlNca != null && _device.UserChannelPersistence.Index != 0)
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{
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string dummyTitleName = "";
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BlitStruct<ApplicationControlProperty> dummyControl = new BlitStruct<ApplicationControlProperty>(1);
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ReadControlData(_device, updateProgram0ControlNca, ref dummyControl, ref dummyTitleName, ref _displayVersion);
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}
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if (dataStorage == null)
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{
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Logger.Warning?.Print(LogClass.Loader, "No RomFS found in NCA");
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}
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else
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{
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IStorage newStorage = _fileSystem.ModLoader.ApplyRomFsMods(TitleId, dataStorage);
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_fileSystem.SetRomFs(newStorage.AsStream(FileAccess.Read));
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}
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if (TitleId != 0)
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{
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EnsureSaveData(new ApplicationId(TitleId));
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}
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LoadExeFs(codeFs, metaData);
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Logger.Info?.Print(LogClass.Loader, $"Application Loaded: {TitleName} v{DisplayVersion} [{TitleIdText}] [{(TitleIs64Bit ? "64-bit" : "32-bit")}]");
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}
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// Sets TitleId, so be sure to call before using it
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private Npdm ReadNpdm(IFileSystem fs)
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{
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Result result = fs.OpenFile(out IFile npdmFile, "/main.npdm".ToU8Span(), OpenMode.Read);
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Npdm metaData;
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if (ResultFs.PathNotFound.Includes(result))
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{
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Logger.Warning?.Print(LogClass.Loader, "NPDM file not found, using default values!");
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metaData = GetDefaultNpdm();
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}
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else
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{
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metaData = new Npdm(npdmFile.AsStream());
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}
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TitleId = metaData.Aci0.TitleId;
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TitleIs64Bit = metaData.Is64Bit;
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return metaData;
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}
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private static void ReadControlData(Switch device, Nca controlNca, ref BlitStruct<ApplicationControlProperty> controlData, ref string titleName, ref string displayVersion)
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{
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IFileSystem controlFs = controlNca.OpenFileSystem(NcaSectionType.Data, device.System.FsIntegrityCheckLevel);
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Result result = controlFs.OpenFile(out IFile controlFile, "/control.nacp".ToU8Span(), OpenMode.Read);
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if (result.IsSuccess())
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{
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result = controlFile.Read(out long bytesRead, 0, controlData.ByteSpan, ReadOption.None);
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if (result.IsSuccess() && bytesRead == controlData.ByteSpan.Length)
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{
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titleName = controlData.Value.Titles[(int)device.System.State.DesiredTitleLanguage].Name.ToString();
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if (string.IsNullOrWhiteSpace(titleName))
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{
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titleName = controlData.Value.Titles.ToArray().FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
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}
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displayVersion = controlData.Value.DisplayVersion.ToString();
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}
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}
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else
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{
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controlData.ByteSpan.Clear();
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}
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}
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private void LoadExeFs(IFileSystem codeFs, Npdm metaData = null)
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{
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if (_fileSystem.ModLoader.ReplaceExefsPartition(TitleId, ref codeFs))
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{
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metaData = null; //TODO: Check if we should retain old npdm
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}
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metaData ??= ReadNpdm(codeFs);
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List<NsoExecutable> nsos = new List<NsoExecutable>();
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foreach (string exePrefix in ExeFsPrefixes) // Load binaries with standard prefixes
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{
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foreach (DirectoryEntryEx file in codeFs.EnumerateEntries("/", exePrefix))
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{
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if (Path.GetExtension(file.Name) != string.Empty)
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{
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continue;
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}
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Logger.Info?.Print(LogClass.Loader, $"Loading {file.Name}...");
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codeFs.OpenFile(out IFile nsoFile, file.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
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NsoExecutable nso = new NsoExecutable(nsoFile.AsStorage(), file.Name);
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nsos.Add(nso);
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}
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}
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// ExeFs file replacements
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bool modified = _fileSystem.ModLoader.ApplyExefsMods(TitleId, nsos);
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NsoExecutable[] programs = nsos.ToArray();
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modified |= _fileSystem.ModLoader.ApplyNsoPatches(TitleId, programs);
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_contentManager.LoadEntries(_device);
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if (_device.System.EnablePtc && modified)
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{
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Logger.Warning?.Print(LogClass.Ptc, $"Detected exefs modifications. PPTC disabled.");
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}
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Graphics.Gpu.GraphicsConfig.TitleId = TitleIdText;
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_device.Gpu.HostInitalized.Set();
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Ptc.Initialize(TitleIdText, DisplayVersion, _device.System.EnablePtc && !modified);
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_device.Gpu.ReadyEvent.WaitOne();
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ProgramLoader.LoadNsos(_device.System.KernelContext, metaData, executables: programs);
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}
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public void LoadProgram(string filePath)
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{
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Npdm metaData = GetDefaultNpdm();
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bool isNro = Path.GetExtension(filePath).ToLower() == ".nro";
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IExecutable executable;
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if (isNro)
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{
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FileStream input = new FileStream(filePath, FileMode.Open);
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NroExecutable obj = new NroExecutable(input.AsStorage());
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executable = obj;
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// homebrew NRO can actually have some data after the actual NRO
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if (input.Length > obj.FileSize)
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{
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input.Position = obj.FileSize;
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BinaryReader reader = new BinaryReader(input);
|
|
|
|
uint asetMagic = reader.ReadUInt32();
|
|
if (asetMagic == 0x54455341)
|
|
{
|
|
uint asetVersion = reader.ReadUInt32();
|
|
if (asetVersion == 0)
|
|
{
|
|
ulong iconOffset = reader.ReadUInt64();
|
|
ulong iconSize = reader.ReadUInt64();
|
|
|
|
ulong nacpOffset = reader.ReadUInt64();
|
|
ulong nacpSize = reader.ReadUInt64();
|
|
|
|
ulong romfsOffset = reader.ReadUInt64();
|
|
ulong romfsSize = reader.ReadUInt64();
|
|
|
|
if (romfsSize != 0)
|
|
{
|
|
_fileSystem.SetRomFs(new HomebrewRomFsStream(input, obj.FileSize + (long)romfsOffset));
|
|
}
|
|
|
|
if (nacpSize != 0)
|
|
{
|
|
input.Seek(obj.FileSize + (long)nacpOffset, SeekOrigin.Begin);
|
|
|
|
reader.Read(ControlData.ByteSpan);
|
|
|
|
ref ApplicationControlProperty nacp = ref ControlData.Value;
|
|
|
|
metaData.TitleName = nacp.Titles[(int)_device.System.State.DesiredTitleLanguage].Name.ToString();
|
|
|
|
if (string.IsNullOrWhiteSpace(metaData.TitleName))
|
|
{
|
|
metaData.TitleName = nacp.Titles.ToArray().FirstOrDefault(x => x.Name[0] != 0).Name.ToString();
|
|
}
|
|
|
|
if (nacp.PresenceGroupId != 0)
|
|
{
|
|
metaData.Aci0.TitleId = nacp.PresenceGroupId;
|
|
}
|
|
else if (nacp.SaveDataOwnerId.Value != 0)
|
|
{
|
|
metaData.Aci0.TitleId = nacp.SaveDataOwnerId.Value;
|
|
}
|
|
else if (nacp.AddOnContentBaseId != 0)
|
|
{
|
|
metaData.Aci0.TitleId = nacp.AddOnContentBaseId - 0x1000;
|
|
}
|
|
else
|
|
{
|
|
metaData.Aci0.TitleId = 0000000000000000;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Loader, $"Unsupported ASET header version found \"{asetVersion}\"");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
executable = new NsoExecutable(new LocalStorage(filePath, FileAccess.Read), Path.GetFileNameWithoutExtension(filePath));
|
|
}
|
|
|
|
_contentManager.LoadEntries(_device);
|
|
|
|
_titleName = metaData.TitleName;
|
|
TitleId = metaData.Aci0.TitleId;
|
|
TitleIs64Bit = metaData.Is64Bit;
|
|
|
|
// Explicitly null titleid to disable the shader cache
|
|
Graphics.Gpu.GraphicsConfig.TitleId = null;
|
|
|
|
_device.Gpu.HostInitalized.Set();
|
|
_device.Gpu.ReadyEvent.WaitOne();
|
|
|
|
ProgramLoader.LoadNsos(_device.System.KernelContext, metaData, executables: executable);
|
|
}
|
|
|
|
private Npdm GetDefaultNpdm()
|
|
{
|
|
Assembly asm = Assembly.GetCallingAssembly();
|
|
|
|
using (Stream npdmStream = asm.GetManifestResourceStream("Ryujinx.HLE.Homebrew.npdm"))
|
|
{
|
|
return new Npdm(npdmStream);
|
|
}
|
|
}
|
|
|
|
private Result EnsureSaveData(ApplicationId applicationId)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, "Ensuring required savedata exists.");
|
|
|
|
Uid user = _device.System.State.Account.LastOpenedUser.UserId.ToLibHacUid();
|
|
|
|
ref ApplicationControlProperty control = ref ControlData.Value;
|
|
|
|
if (LibHac.Utilities.IsEmpty(ControlData.ByteSpan))
|
|
{
|
|
// If the current application doesn't have a loaded control property, create a dummy one
|
|
// and set the savedata sizes so a user savedata will be created.
|
|
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
|
|
|
|
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
|
|
control.UserAccountSaveDataSize = 0x4000;
|
|
control.UserAccountSaveDataJournalSize = 0x4000;
|
|
|
|
Logger.Warning?.Print(LogClass.Application,
|
|
"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
|
|
}
|
|
|
|
FileSystemClient fileSystem = _fileSystem.FsClient;
|
|
Result resultCode = fileSystem.EnsureApplicationCacheStorage(out _, applicationId, ref control);
|
|
|
|
if (resultCode.IsFailure())
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"Error calling EnsureApplicationCacheStorage. Result code {resultCode.ToStringWithName()}");
|
|
|
|
return resultCode;
|
|
}
|
|
|
|
resultCode = EnsureApplicationSaveData(fileSystem, out _, applicationId, ref control, ref user);
|
|
|
|
if (resultCode.IsFailure())
|
|
{
|
|
Logger.Error?.Print(LogClass.Application, $"Error calling EnsureApplicationSaveData. Result code {resultCode.ToStringWithName()}");
|
|
}
|
|
|
|
return resultCode;
|
|
}
|
|
}
|
|
} |