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This fix reverb 3d mono rendering using -1 instead of 1 for delay line offset. I also did some clean up as this value is now used by all channel variants. Now Resident Evil 6 goes in-gane. |
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.. | ||
Common | ||
Device | ||
Dsp | ||
Integration | ||
Parameter | ||
Server | ||
Utils | ||
LICENSE.txt | ||
RendererConstants.cs | ||
ResultCode.cs | ||
Ryujinx.Audio.Renderer.csproj |