Ryujinx/Ryujinx.HLE/OsHle/Services/Aud/SampleFormat.cs
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00

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C#

namespace Ryujinx.HLE.OsHle.Services.Aud
{
enum SampleFormat : byte
{
Invalid = 0,
PcmInt8 = 1,
PcmInt16 = 2,
PcmInt24 = 3,
PcmInt32 = 4,
PcmFloat = 5,
Adpcm = 6
}
}