.. |
ARMeilleure
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Cpu: Implement Vpadal and Vrintr instructions (#6185)
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2024-01-30 00:51:05 +01:00 |
Ryujinx
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Passthrough mouse for win32 (#6450)
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2024-03-11 21:21:39 -03:00 |
Ryujinx.Audio
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Migrate Audio service to new IPC (#6285)
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2024-02-22 16:58:33 -03:00 |
Ryujinx.Audio.Backends.OpenAL
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Migrate Audio service to new IPC (#6285)
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2024-02-22 16:58:33 -03:00 |
Ryujinx.Audio.Backends.SDL2
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Migrate Audio service to new IPC (#6285)
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2024-02-22 16:58:33 -03:00 |
Ryujinx.Audio.Backends.SoundIo
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Migrate Audio service to new IPC (#6285)
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2024-02-22 16:58:33 -03:00 |
Ryujinx.Common
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Add title of game to screenshot text (#6266)
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2024-03-07 22:49:57 +00:00 |
Ryujinx.Cpu
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Refactor memory managers to a common base class, consolidate Read() method logic (#6360)
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2024-03-09 21:01:51 -03:00 |
Ryujinx.Graphics.Device
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Add a separate device memory manager (#6153)
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2024-01-22 17:14:46 -03:00 |
Ryujinx.Graphics.GAL
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Vulkan: Improve texture barrier usage, timing and batching (#6240)
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2024-02-17 00:21:37 -03:00 |
Ryujinx.Graphics.Gpu
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Fix geometry shader passthrough issue (#6462)
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2024-03-13 17:26:19 -03:00 |
Ryujinx.Graphics.Host1x
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Add a separate device memory manager (#6153)
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2024-01-22 17:14:46 -03:00 |
Ryujinx.Graphics.Nvdec
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Add a separate device memory manager (#6153)
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2024-01-22 17:14:46 -03:00 |
Ryujinx.Graphics.Nvdec.FFmpeg
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Nvdec.Vp9
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.OpenGL
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OpenGL: Mask out all color outputs with no fragment shader (#6341)
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2024-02-22 18:43:19 +01:00 |
Ryujinx.Graphics.Shader
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Fix geometry shader passthrough issue (#6462)
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2024-03-13 17:26:19 -03:00 |
Ryujinx.Graphics.Texture
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Vic
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Remove Vic Reference to Host1x (#6277)
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2024-02-08 20:01:03 +01:00 |
Ryujinx.Graphics.Video
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Vulkan
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Vulkan: Properly reset barrier batch when splitting due to mismatching flags (#6345)
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2024-02-22 10:43:22 +01:00 |
Ryujinx.Gtk3
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Add title of game to screenshot text (#6266)
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2024-03-07 22:49:57 +00:00 |
Ryujinx.Headless.SDL2
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Infra: Capitalisation Consistency (#6296)
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2024-02-11 03:09:18 +01:00 |
Ryujinx.HLE
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Update dependencies from SixLabors to the latest version before the license change (#6440)
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2024-03-08 13:16:32 -03:00 |
Ryujinx.Horizon
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IPC code gen improvements (#6352)
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2024-02-23 21:12:24 -03:00 |
Ryujinx.Horizon.Common
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Migrate Audio service to new IPC (#6285)
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2024-02-22 16:58:33 -03:00 |
Ryujinx.Horizon.Generators
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IPC code gen improvements (#6352)
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2024-02-23 21:12:24 -03:00 |
Ryujinx.Horizon.Kernel.Generators
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Input
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Input: Improve controller identification (#6029)
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2024-01-22 17:02:44 -03:00 |
Ryujinx.Input.SDL2
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Input: Improve controller identification (#6029)
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2024-01-22 17:02:44 -03:00 |
Ryujinx.Memory
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Refactor memory managers to a common base class, consolidate Read() method logic (#6360)
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2024-03-09 21:01:51 -03:00 |
Ryujinx.SDL2.Common
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Load custom SDL mappings from application data folder (#6295)
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2024-02-10 19:41:02 +01:00 |
Ryujinx.ShaderTools
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Tests
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Cpu: Implement Vpadal and Vrintr instructions (#6185)
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2024-01-30 00:51:05 +01:00 |
Ryujinx.Tests.Memory
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Tests.Unicorn
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.UI.Common
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macOS: Stop storing user data in Documents for some users; fix symlinks (#6241)
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2024-02-11 19:04:39 +01:00 |
Ryujinx.UI.LocaleGenerator
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Infra: Capitalisation Consistency (#6296)
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2024-02-11 03:09:18 +01:00 |
Spv.Generator
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |